prefer-exponentiation-operator

Require the ** operator instead of Math.pow()

fixable

Math.pow(base, exponent) and base ** exponent compute the same number. The operator is shorter, reads like the arithmetic around it, and also works with BigInt, where Math.pow throws.

--fix rewrites the call and adds parentheses where the result needs them.

Configure#

Off by default. To turn it on:

bunfig.toml
[lint.rules]
"prefer-exponentiation-operator" = "error" # or "warn"

Examples#

example.js3 problems
const area = Math.PI * Math.pow(radius, 2);
const distance = Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2));
example.jsNo problems
const area = Math.PI * radius ** 2;
const distance = Math.sqrt(dx ** 2 + dy ** 2);