Bun

Node.js module

domain

Works in Bun

Partially implemented. Note: Domains are deprecated in Node.js.

  • class Domain

    The Domain class encapsulates the functionality of routing errors and uncaught exceptions to the active Domain object.

    To handle the errors that it catches, listen to its 'error' event.

    • members: EventEmitter<DefaultEventMap> | Timer[]

      An array of timers and event emitters that have been explicitly added to the domain.

    • static captureRejections: boolean

      Value: boolean

      Change the default captureRejections option on all new EventEmitter objects.

    • readonly static captureRejectionSymbol: typeof captureRejectionSymbol

      Value: Symbol.for('nodejs.rejection')

      See how to write a custom rejection handler.

    • static defaultMaxListeners: number

      By default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.

      Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.

      This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.setMaxListeners(emitter.getMaxListeners() + 1);
      emitter.once('event', () => {
        // do stuff
        emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
      });
      

      The --trace-warnings command-line flag can be used to display the stack trace for such warnings.

      The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.

    • readonly static errorMonitor: typeof errorMonitor

      This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

      Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.

    • error: Error,
      event: string | symbol,
      ...args: AnyRest
      ): void;
    • emitter: EventEmitter<DefaultEventMap> | Timer
      ): void;

      Explicitly adds an emitter to the domain. If any event handlers called by the emitter throw an error, or if the emitter emits an 'error' event, it will be routed to the domain's 'error' event, just like with implicit binding.

      This also works with timers that are returned from setInterval() and setTimeout(). If their callback function throws, it will be caught by the domain 'error' handler.

      If the Timer or EventEmitter was already bound to a domain, it is removed from that one, and bound to this one instead.

      @param emitter

      emitter or timer to be added to the domain

    • eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.on(eventName, listener).

    • bind<T extends Function>(
      callback: T
      ): T;

      The returned function will be a wrapper around the supplied callback function. When the returned function is called, any errors that are thrown will be routed to the domain's 'error' event.

      const d = domain.create();
      
      function readSomeFile(filename, cb) {
        fs.readFile(filename, 'utf8', d.bind((er, data) => {
          // If this throws, it will also be passed to the domain.
          return cb(er, data ? JSON.parse(data) : null);
        }));
      }
      
      d.on('error', (er) => {
        // An error occurred somewhere. If we throw it now, it will crash the program
        // with the normal line number and stack message.
      });
      
      @param callback

      The callback function

      @returns

      The bound function

    • emit<K>(
      eventName: string | symbol,
      ...args: AnyRest
      ): boolean;

      Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();
      
      // First listener
      myEmitter.on('event', function firstListener() {
        console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
        console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
        const parameters = args.join(', ');
        console.log(`event with parameters ${parameters} in third listener`);
      });
      
      console.log(myEmitter.listeners('event'));
      
      myEmitter.emit('event', 1, 2, 3, 4, 5);
      
      // Prints:
      // [
      //   [Function: firstListener],
      //   [Function: secondListener],
      //   [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener
      
    • enter(): void;

      The enter() method is plumbing used by the run(), bind(), and intercept() methods to set the active domain. It sets domain.active and process.domain to the domain, and implicitly pushes the domain onto the domain stack managed by the domain module (see exit for details on the domain stack). The call to enter() delimits the beginning of a chain of asynchronous calls and I/O operations bound to a domain.

      Calling enter() changes only the active domain, and does not alter the domain itself. enter() and exit() can be called an arbitrary number of times on a single domain.

    • eventNames(): string | symbol[];

      Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

      import { EventEmitter } from 'node:events';
      
      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});
      
      const sym = Symbol('symbol');
      myEE.on(sym, () => {});
      
      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]
      
    • exit(): void;

      The exit() method exits the current domain, popping it off the domain stack. Any time execution is going to switch to the context of a different chain of asynchronous calls, it's important to ensure that the current domain is exited. The call to exit() delimits either the end of or an interruption to the chain of asynchronous calls and I/O operations bound to a domain.

      If there are multiple, nested domains bound to the current execution context, exit() will exit any domains nested within this domain.

      Calling exit() changes only the active domain, and does not alter the domain itself. enter() and exit() can be called an arbitrary number of times on a single domain.

    • getMaxListeners(): number;

      Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to EventEmitter.defaultMaxListeners.

    • intercept<T extends Function>(
      callback: T
      ): T;

      This method is almost identical to bind. However, in addition to catching thrown errors, it will also intercept Error objects sent as the first argument to the function.

      In this way, the common if (err) return callback(err); pattern can be replaced with a single error handler in a single place.

      const d = domain.create();
      
      function readSomeFile(filename, cb) {
        fs.readFile(filename, 'utf8', d.intercept((data) => {
          // Note, the first argument is never passed to the
          // callback since it is assumed to be the 'Error' argument
          // and thus intercepted by the domain.
      
          // If this throws, it will also be passed to the domain
          // so the error-handling logic can be moved to the 'error'
          // event on the domain instead of being repeated throughout
          // the program.
          return cb(null, JSON.parse(data));
        }));
      }
      
      d.on('error', (er) => {
        // An error occurred somewhere. If we throw it now, it will crash the program
        // with the normal line number and stack message.
      });
      
      @param callback

      The callback function

      @returns

      The intercepted function

    • eventName: string | symbol,
      listener?: Function
      ): number;

      Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      @param eventName

      The name of the event being listened for

      @param listener

      The event handler function

    • eventName: string | symbol
      ): Function[];

      Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]
      
    • off<K>(
      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.removeListener().

    • on<K>(
      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • once<K>(
      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: string | symbol
      ): Function[];

      Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));
      
      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];
      
      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();
      
      // Logs "log once" to the console and removes the listener
      logFnWrapper();
      
      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');
      
      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');
      
    • emitter: EventEmitter<DefaultEventMap> | Timer
      ): void;

      The opposite of add. Removes domain handling from the specified emitter.

      @param emitter

      emitter or timer to be removed from the domain

    • eventName?: string | symbol
      ): this;

      Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

    • eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
        console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);
      

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();
      
      const callbackA = () => {
        console.log('A');
        myEmitter.removeListener('event', callbackB);
      };
      
      const callbackB = () => {
        console.log('B');
      };
      
      myEmitter.on('event', callbackA);
      
      myEmitter.on('event', callbackB);
      
      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      //   A
      //   B
      
      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      //   A
      

      Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();
      
      function pong() {
        console.log('pong');
      }
      
      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);
      
      ee.emit('ping');
      ee.emit('ping');
      

      Returns a reference to the EventEmitter, so that calls can be chained.

    • run<T>(
      fn: (...args: any[]) => T,
      ...args: any[]
      ): T;

      Run the supplied function in the context of the domain, implicitly binding all event emitters, timers, and low-level requests that are created in that context. Optionally, arguments can be passed to the function.

      This is the most basic way to use a domain.

      import domain from 'node:domain';
      import fs from 'node:fs';
      const d = domain.create();
      d.on('error', (er) => {
        console.error('Caught error!', er);
      });
      d.run(() => {
        process.nextTick(() => {
          setTimeout(() => { // Simulating some various async stuff
            fs.open('non-existent file', 'r', (er, fd) => {
              if (er) throw er;
              // proceed...
            });
          }, 100);
        });
      });
      

      In this example, the d.on('error') handler will be triggered, rather than crashing the program.

    • n: number
      ): this;

      By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

    • signal: AbortSignal,
      resource: (event: Event) => void
      ): Disposable;

      Listens once to the abort event on the provided signal.

      Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.

      This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.

      Returns a disposable so that it may be unsubscribed from more easily.

      import { addAbortListener } from 'node:events';
      
      function example(signal) {
        let disposable;
        try {
          signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
          disposable = addAbortListener(signal, (e) => {
            // Do something when signal is aborted.
          });
        } finally {
          disposable?.[Symbol.dispose]();
        }
      }
      
      @returns

      Disposable that removes the abort listener.

    • emitter: EventEmitter<DefaultEventMap> | EventTarget,
      name: string | symbol
      ): Function[];

      Returns a copy of the array of listeners for the event named eventName.

      For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

      For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

      import { getEventListeners, EventEmitter } from 'node:events';
      
      {
        const ee = new EventEmitter();
        const listener = () => console.log('Events are fun');
        ee.on('foo', listener);
        console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
      }
      {
        const et = new EventTarget();
        const listener = () => console.log('Events are fun');
        et.addEventListener('foo', listener);
        console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
      }
      
    • emitter: EventEmitter<DefaultEventMap> | EventTarget
      ): number;

      Returns the currently set max amount of listeners.

      For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.

      For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.

      import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
      
      {
        const ee = new EventEmitter();
        console.log(getMaxListeners(ee)); // 10
        setMaxListeners(11, ee);
        console.log(getMaxListeners(ee)); // 11
      }
      {
        const et = new EventTarget();
        console.log(getMaxListeners(et)); // 10
        setMaxListeners(11, et);
        console.log(getMaxListeners(et)); // 11
      }
      
    • static on(
      emitter: EventEmitter,
      eventName: string | symbol,
      options?: StaticEventEmitterIteratorOptions
      ): AsyncIterator<any[]>;
      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      // Emit later on
      process.nextTick(() => {
        ee.emit('foo', 'bar');
        ee.emit('foo', 42);
      });
      
      for await (const event of on(ee, 'foo')) {
        // The execution of this inner block is synchronous and it
        // processes one event at a time (even with await). Do not use
        // if concurrent execution is required.
        console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here
      

      Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

      An AbortSignal can be used to cancel waiting on events:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ac = new AbortController();
      
      (async () => {
        const ee = new EventEmitter();
      
        // Emit later on
        process.nextTick(() => {
          ee.emit('foo', 'bar');
          ee.emit('foo', 42);
        });
      
        for await (const event of on(ee, 'foo', { signal: ac.signal })) {
          // The execution of this inner block is synchronous and it
          // processes one event at a time (even with await). Do not use
          // if concurrent execution is required.
          console.log(event); // prints ['bar'] [42]
        }
        // Unreachable here
      })();
      
      process.nextTick(() => ac.abort());
      

      Use the close option to specify an array of event names that will end the iteration:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      // Emit later on
      process.nextTick(() => {
        ee.emit('foo', 'bar');
        ee.emit('foo', 42);
        ee.emit('close');
      });
      
      for await (const event of on(ee, 'foo', { close: ['close'] })) {
        console.log(event); // prints ['bar'] [42]
      }
      // the loop will exit after 'close' is emitted
      console.log('done'); // prints 'done'
      
      @returns

      An AsyncIterator that iterates eventName events emitted by the emitter

      static on(
      emitter: EventTarget,
      eventName: string,
      options?: StaticEventEmitterIteratorOptions
      ): AsyncIterator<any[]>;
      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      // Emit later on
      process.nextTick(() => {
        ee.emit('foo', 'bar');
        ee.emit('foo', 42);
      });
      
      for await (const event of on(ee, 'foo')) {
        // The execution of this inner block is synchronous and it
        // processes one event at a time (even with await). Do not use
        // if concurrent execution is required.
        console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here
      

      Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

      An AbortSignal can be used to cancel waiting on events:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ac = new AbortController();
      
      (async () => {
        const ee = new EventEmitter();
      
        // Emit later on
        process.nextTick(() => {
          ee.emit('foo', 'bar');
          ee.emit('foo', 42);
        });
      
        for await (const event of on(ee, 'foo', { signal: ac.signal })) {
          // The execution of this inner block is synchronous and it
          // processes one event at a time (even with await). Do not use
          // if concurrent execution is required.
          console.log(event); // prints ['bar'] [42]
        }
        // Unreachable here
      })();
      
      process.nextTick(() => ac.abort());
      

      Use the close option to specify an array of event names that will end the iteration:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      // Emit later on
      process.nextTick(() => {
        ee.emit('foo', 'bar');
        ee.emit('foo', 42);
        ee.emit('close');
      });
      
      for await (const event of on(ee, 'foo', { close: ['close'] })) {
        console.log(event); // prints ['bar'] [42]
      }
      // the loop will exit after 'close' is emitted
      console.log('done'); // prints 'done'
      
      @returns

      An AsyncIterator that iterates eventName events emitted by the emitter

    • static once(
      emitter: EventEmitter,
      eventName: string | symbol,
      options?: StaticEventEmitterOptions
      ): Promise<any[]>;

      Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

      This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

      import { once, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      process.nextTick(() => {
        ee.emit('myevent', 42);
      });
      
      const [value] = await once(ee, 'myevent');
      console.log(value);
      
      const err = new Error('kaboom');
      process.nextTick(() => {
        ee.emit('error', err);
      });
      
      try {
        await once(ee, 'myevent');
      } catch (err) {
        console.error('error happened', err);
      }
      

      The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

      import { EventEmitter, once } from 'node:events';
      
      const ee = new EventEmitter();
      
      once(ee, 'error')
        .then(([err]) => console.log('ok', err.message))
        .catch((err) => console.error('error', err.message));
      
      ee.emit('error', new Error('boom'));
      
      // Prints: ok boom
      

      An AbortSignal can be used to cancel waiting for the event:

      import { EventEmitter, once } from 'node:events';
      
      const ee = new EventEmitter();
      const ac = new AbortController();
      
      async function foo(emitter, event, signal) {
        try {
          await once(emitter, event, { signal });
          console.log('event emitted!');
        } catch (error) {
          if (error.name === 'AbortError') {
            console.error('Waiting for the event was canceled!');
          } else {
            console.error('There was an error', error.message);
          }
        }
      }
      
      foo(ee, 'foo', ac.signal);
      ac.abort(); // Abort waiting for the event
      ee.emit('foo'); // Prints: Waiting for the event was canceled!
      
      static once(
      emitter: EventTarget,
      eventName: string,
      options?: StaticEventEmitterOptions
      ): Promise<any[]>;

      Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

      This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

      import { once, EventEmitter } from 'node:events';
      import process from 'node:process';
      
      const ee = new EventEmitter();
      
      process.nextTick(() => {
        ee.emit('myevent', 42);
      });
      
      const [value] = await once(ee, 'myevent');
      console.log(value);
      
      const err = new Error('kaboom');
      process.nextTick(() => {
        ee.emit('error', err);
      });
      
      try {
        await once(ee, 'myevent');
      } catch (err) {
        console.error('error happened', err);
      }
      

      The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

      import { EventEmitter, once } from 'node:events';
      
      const ee = new EventEmitter();
      
      once(ee, 'error')
        .then(([err]) => console.log('ok', err.message))
        .catch((err) => console.error('error', err.message));
      
      ee.emit('error', new Error('boom'));
      
      // Prints: ok boom
      

      An AbortSignal can be used to cancel waiting for the event:

      import { EventEmitter, once } from 'node:events';
      
      const ee = new EventEmitter();
      const ac = new AbortController();
      
      async function foo(emitter, event, signal) {
        try {
          await once(emitter, event, { signal });
          console.log('event emitted!');
        } catch (error) {
          if (error.name === 'AbortError') {
            console.error('Waiting for the event was canceled!');
          } else {
            console.error('There was an error', error.message);
          }
        }
      }
      
      foo(ee, 'foo', ac.signal);
      ac.abort(); // Abort waiting for the event
      ee.emit('foo'); // Prints: Waiting for the event was canceled!
      
    • n?: number,
      ...eventTargets: EventEmitter<DefaultEventMap> | EventTarget[]
      ): void;
      import { setMaxListeners, EventEmitter } from 'node:events';
      
      const target = new EventTarget();
      const emitter = new EventEmitter();
      
      setMaxListeners(5, target, emitter);
      
      @param n

      A non-negative number. The maximum number of listeners per EventTarget event.

      @param eventTargets

      Zero or more {EventTarget} or {EventEmitter} instances. If none are specified, n is set as the default max for all newly created {EventTarget} and {EventEmitter} objects.

  • function create(): Domain;