Represents the readable side of a TTY. In normal circumstances process.stdin will be the only tty.ReadStream instance in a Node.js process and there should be no reason to create additional instances.
Node.js module
tty
The 'node:tty' module provides the ReadStream and WriteStream classes for controlling TTY (terminal) devices. It includes methods to check if a stream is a TTY, set raw mode, and handle terminal input/output control sequences.
Use this for interactive CLI applications, handling terminal resizing, and low-level keyboard input.
Works in Bun
Fully implemented.
class ReadStream
- allowHalfOpen: boolean
If
falsethen the stream will automatically end the writable side when the readable side ends. Set initially by theallowHalfOpenconstructor option, which defaults totrue.This can be changed manually to change the half-open behavior of an existing
Duplexstream instance, but must be changed before the'end'event is emitted. - readonly autoSelectFamilyAttemptedAddresses: string[]
This property is only present if the family autoselection algorithm is enabled in
socket.connect(options)and it is an array of the addresses that have been attempted.Each address is a string in the form of
$IP:$PORT. If the connection was successful, then the last address is the one that the socket is currently connected to. - readonly connecting: boolean
If
true,socket.connect(options[, connectListener])was called and has not yet finished. It will staytrueuntil the socket becomes connected, then it is set tofalseand the'connect'event is emitted. Note that thesocket.connect(options[, connectListener])callback is a listener for the'connect'event. - isRaw: boolean
A
booleanthat istrueif the TTY is currently configured to operate as a raw device.This flag is always
falsewhen a process starts, even if the terminal is operating in raw mode. Its value will change with subsequent calls tosetRawMode. - readonly localAddress?: string
The string representation of the local IP address the remote client is connecting on. For example, in a server listening on
'0.0.0.0', if a client connects on'192.168.1.1', the value ofsocket.localAddresswould be'192.168.1.1'. - readonly pending: boolean
This is
trueif the socket is not connected yet, either because.connect()has not yet been called or because it is still in the process of connecting (seesocket.connecting). - readable: boolean
Is
trueif it is safe to call read, which means the stream has not been destroyed or emitted'error'or'end'. - readonly readableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'end'. - readonly readableEncoding: null | BufferEncoding
Getter for the property
encodingof a givenReadablestream. Theencodingproperty can be set using the setEncoding method. - readonly readableFlowing: null | boolean
This property reflects the current state of a
Readablestream as described in the Three states section. - readonly readableHighWaterMark: number
Returns the value of
highWaterMarkpassed when creating thisReadable. - readonly readableLength: number
This property contains the number of bytes (or objects) in the queue ready to be read. The value provides introspection data regarding the status of the
highWaterMark. - readonly readyState: SocketReadyState
This property represents the state of the connection as a string.
- If the stream is connecting
socket.readyStateisopening. - If the stream is readable and writable, it is
open. - If the stream is readable and not writable, it is
readOnly. - If the stream is not readable and writable, it is
writeOnly.
- If the stream is connecting
- readonly remoteAddress: undefined | string
The string representation of the remote IP address. For example,
'74.125.127.100'or'2001:4860:a005::68'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remoteFamily: undefined | string
The string representation of the remote IP family.
'IPv4'or'IPv6'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remotePort: undefined | number
The numeric representation of the remote port. For example,
80or21. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly timeout?: number
The socket timeout in milliseconds as set by
socket.setTimeout(). It isundefinedif a timeout has not been set. - readonly writable: boolean
Is
trueif it is safe to callwritable.write(), which means the stream has not been destroyed, errored, or ended. - readonly writableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'finish'. - readonly writableCorked: number
Number of times
writable.uncork()needs to be called in order to fully uncork the stream. - readonly writableEnded: boolean
Is
trueafterwritable.end()has been called. This property does not indicate whether the data has been flushed, for this usewritable.writableFinishedinstead. - readonly writableHighWaterMark: number
Return the value of
highWaterMarkpassed when creating thisWritable. - readonly writableLength: number
This property contains the number of bytes (or objects) in the queue ready to be written. The value provides introspection data regarding the status of the
highWaterMark. - readonly writableNeedDrain: boolean
Is
trueif the stream's buffer has been full and stream will emit'drain'. - static captureRejections: boolean
Value: boolean
Change the default
captureRejectionsoption on all newEventEmitterobjects. - readonly static captureRejectionSymbol: typeof captureRejectionSymbol
Value:
Symbol.for('nodejs.rejection')See how to write a custom
rejection handler. - static defaultMaxListeners: number
By default, a maximum of
10listeners can be registered for any single event. This limit can be changed for individualEventEmitterinstances using theemitter.setMaxListeners(n)method. To change the default for allEventEmitterinstances, theevents.defaultMaxListenersproperty can be used. If this value is not a positive number, aRangeErroris thrown.Take caution when setting the
events.defaultMaxListenersbecause the change affects allEventEmitterinstances, including those created before the change is made. However, callingemitter.setMaxListeners(n)still has precedence overevents.defaultMaxListeners.This is not a hard limit. The
EventEmitterinstance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any singleEventEmitter, theemitter.getMaxListeners()andemitter.setMaxListeners()methods can be used to temporarily avoid this warning:import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.setMaxListeners(emitter.getMaxListeners() + 1); emitter.once('event', () => { // do stuff emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0)); });The
--trace-warningscommand-line flag can be used to display the stack trace for such warnings.The emitted warning can be inspected with
process.on('warning')and will have the additionalemitter,type, andcountproperties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Itsnameproperty is set to'MaxListenersExceededWarning'. - readonly static errorMonitor: typeof errorMonitor
This symbol shall be used to install a listener for only monitoring
'error'events. Listeners installed using this symbol are called before the regular'error'listeners are called.Installing a listener using this symbol does not change the behavior once an
'error'event is emitted. Therefore, the process will still crash if no regular'error'listener is installed. Calls
readable.destroy()with anAbortErrorand returns a promise that fulfills when the stream is finished.- @returns
AsyncIteratorto fully consume the stream. - event: string,listener: (...args: any[]) => void): this;
events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'close',listener: (hadError: boolean) => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'connect',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'connectionAttempt',listener: (ip: string, port: number, family: number) => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'connectionAttemptFailed',): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'connectionAttemptTimeout',listener: (ip: string, port: number, family: number) => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'data',listener: (data: NonSharedBuffer) => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'drain',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'end',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'error',): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'lookup',): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'ready',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'timeout',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
Returns the bound
address, the addressfamilyname andportof the socket as reported by the operating system:{ port: 12346, family: 'IPv4', address: '127.0.0.1' }This method returns a new stream with chunks of the underlying stream paired with a counter in the form
[index, chunk]. The first index value is0and it increases by 1 for each chunk produced.@returnsa stream of indexed pairs.
- stream: ComposeFnParam | T | Iterable<T, any, any> | AsyncIterable<T, any, any>,): T;
- connectionListener?: () => void): this;
Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,host: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.path: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior. The
writable.cork()method forces all written data to be buffered in memory. The buffered data will be flushed when either the uncork or end methods are called.The primary intent of
writable.cork()is to accommodate a situation in which several small chunks are written to the stream in rapid succession. Instead of immediately forwarding them to the underlying destination,writable.cork()buffers all the chunks untilwritable.uncork()is called, which will pass them all towritable._writev(), if present. This prevents a head-of-line blocking situation where data is being buffered while waiting for the first small chunk to be processed. However, use ofwritable.cork()without implementingwritable._writev()may have an adverse effect on throughput.See also:
writable.uncork(),writable._writev().- ): this;
Destroy the stream. Optionally emit an
'error'event, and emit a'close'event (unlessemitCloseis set tofalse). After this call, the readable stream will release any internal resources and subsequent calls topush()will be ignored.Once
destroy()has been called any further calls will be a no-op and no further errors except from_destroy()may be emitted as'error'.Implementors should not override this method, but instead implement
readable._destroy().@param errorError which will be passed as payload in
'error'event Destroys the socket after all data is written. If the
finishevent was already emitted the socket is destroyed immediately. If the socket is still writable it implicitly callssocket.end().- drop(limit: number,
This method returns a new stream with the first limit chunks dropped from the start.
@param limitthe number of chunks to drop from the readable.
@returnsa stream with limit chunks dropped from the start.
- emit(event: string | symbol,...args: any[]): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener - end(callback?: () => void): this;
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
end(callback?: () => void): this;Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
end(encoding?: BufferEncoding,callback?: () => void): this;Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param encodingOnly used when data is
string.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or
Symbols.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]- ): Promise<boolean>;
This method is similar to
Array.prototype.everyand calls fn on each chunk in the stream to check if all awaited return values are truthy value for fn. Once an fn call on a chunkawaited return value is falsy, the stream is destroyed and the promise is fulfilled withfalse. If all of the fn calls on the chunks return a truthy value, the promise is fulfilled withtrue.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for every one of the chunks. This method allows filtering the stream. For each chunk in the stream the fn function will be called and if it returns a truthy value, the chunk will be passed to the result stream. If the fn function returns a promise - that promise will be
awaited.@param fna function to filter chunks from the stream. Async or not.
@returnsa stream filtered with the predicate fn.
- ): Promise<undefined | T>;
This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found.find(): Promise<any>;This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found. This method returns a new stream by applying the given callback to each chunk of the stream and then flattening the result.
It is possible to return a stream or another iterable or async iterable from fn and the result streams will be merged (flattened) into the returned stream.
@param fna function to map over every chunk in the stream. May be async. May be a stream or generator.
@returnsa stream flat-mapped with the function fn.
- ): Promise<void>;
This method allows iterating a stream. For each chunk in the stream the fn function will be called. If the fn function returns a promise - that promise will be
awaited.This method is different from
for await...ofloops in that it can optionally process chunks concurrently. In addition, aforEachiteration can only be stopped by having passed asignaloption and aborting the related AbortController whilefor await...ofcan be stopped withbreakorreturn. In either case the stream will be destroyed.This method is different from listening to the
'data'event in that it uses thereadableevent in the underlying machinary and can limit the number of concurrent fn calls.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise for when the stream has finished.
Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults to EventEmitter.defaultMaxListeners.The
readable.isPaused()method returns the current operating state of theReadable. This is used primarily by the mechanism that underlies thereadable.pipe()method. In most typical cases, there will be no reason to use this method directly.const readable = new stream.Readable(); readable.isPaused(); // === false readable.pause(); readable.isPaused(); // === true readable.resume(); readable.isPaused(); // === false- options?: { destroyOnReturn: boolean }): AsyncIterator<any>;
The iterator created by this method gives users the option to cancel the destruction of the stream if the
for await...ofloop is exited byreturn,break, orthrow, or if the iterator should destroy the stream if the stream emitted an error during iteration. - eventName: string | symbol,listener?: Function): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - map(
This method allows mapping over the stream. The fn function will be called for every chunk in the stream. If the fn function returns a promise - that promise will be
awaited before being passed to the result stream.@param fna function to map over every chunk in the stream. Async or not.
@returnsa stream mapped with the function fn.
- eventName: string | symbol,listener: (...args: any[]) => void): this;
Alias for
emitter.removeListener(). - on(event: string,listener: (...args: any[]) => void): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param listenerThe callback function
on(event: 'connectionAttemptTimeout',listener: (ip: string, port: number, family: number) => void): this; - once(event: string,listener: (...args: any[]) => void): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param listenerThe callback function
once(event: 'connectionAttempt',listener: (ip: string, port: number, family: number) => void): this;once(event: 'connectionAttemptTimeout',listener: (ip: string, port: number, family: number) => void): this; Pauses the reading of data. That is,
'data'events will not be emitted. Useful to throttle back an upload.@returnsThe socket itself.
- event: string,listener: (...args: any[]) => void): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param listenerThe callback function
event: 'connectionAttempt',listener: (ip: string, port: number, family: number) => void): this;event: 'connectionAttemptFailed',): this;event: 'connectionAttemptTimeout',listener: (ip: string, port: number, family: number) => void): this;event: 'lookup',): this; - event: string,listener: (...args: any[]) => void): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param listenerThe callback function
event: 'connectionAttempt',listener: (ip: string, port: number, family: number) => void): this;event: 'connectionAttemptFailed',): this;event: 'connectionAttemptTimeout',listener: (ip: string, port: number, family: number) => void): this;event: 'lookup',): this; - eventName: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); - read(size?: number): any;
The
readable.read()method reads data out of the internal buffer and returns it. If no data is available to be read,nullis returned. By default, the data is returned as aBufferobject unless an encoding has been specified using thereadable.setEncoding()method or the stream is operating in object mode.The optional
sizeargument specifies a specific number of bytes to read. Ifsizebytes are not available to be read,nullwill be returned unless the stream has ended, in which case all of the data remaining in the internal buffer will be returned.If the
sizeargument is not specified, all of the data contained in the internal buffer will be returned.The
sizeargument must be less than or equal to 1 GiB.The
readable.read()method should only be called onReadablestreams operating in paused mode. In flowing mode,readable.read()is called automatically until the internal buffer is fully drained.const readable = getReadableStreamSomehow(); // 'readable' may be triggered multiple times as data is buffered in readable.on('readable', () => { let chunk; console.log('Stream is readable (new data received in buffer)'); // Use a loop to make sure we read all currently available data while (null !== (chunk = readable.read())) { console.log(`Read ${chunk.length} bytes of data...`); } }); // 'end' will be triggered once when there is no more data available readable.on('end', () => { console.log('Reached end of stream.'); });Each call to
readable.read()returns a chunk of data, ornull. The chunks are not concatenated. Awhileloop is necessary to consume all data currently in the buffer. When reading a large file.read()may returnnull, having consumed all buffered content so far, but there is still more data to come not yet buffered. In this case a new'readable'event will be emitted when there is more data in the buffer. Finally the'end'event will be emitted when there is no more data to come.Therefore to read a file's whole contents from a
readable, it is necessary to collect chunks across multiple'readable'events:const chunks = []; readable.on('readable', () => { let chunk; while (null !== (chunk = readable.read())) { chunks.push(chunk); } }); readable.on('end', () => { const content = chunks.join(''); });A
Readablestream in object mode will always return a single item from a call toreadable.read(size), regardless of the value of thesizeargument.If the
readable.read()method returns a chunk of data, a'data'event will also be emitted.Calling read after the
'end'event has been emitted will returnnull. No runtime error will be raised.@param sizeOptional argument to specify how much data to read.
- initial?: undefined,): Promise<T>;
This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@param initialthe initial value to use in the reduction.
@returnsa promise for the final value of the reduction.
initial: T,): Promise<T>;This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@param initialthe initial value to use in the reduction.
@returnsa promise for the final value of the reduction.
Opposite of
unref(), callingref()on a previouslyunrefed socket will not let the program exit if it's the only socket left (the default behavior). If the socket isrefed callingrefagain will have no effect.@returnsThe socket itself.
- eventName?: string | symbol): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - event: 'close',listener: () => void): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. Close the TCP connection by sending an RST packet and destroy the stream. If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected. Otherwise, it will call
socket.destroywith anERR_SOCKET_CLOSEDError. If this is not a TCP socket (for example, a pipe), calling this method will immediately throw anERR_INVALID_HANDLE_TYPEError.Resumes reading after a call to
socket.pause().@returnsThe socket itself.
- encoding: BufferEncoding): this;
The
writable.setDefaultEncoding()method sets the defaultencodingfor aWritablestream.@param encodingThe new default encoding
- encoding?: BufferEncoding): this;
Set the encoding for the socket as a
Readable Stream. Seereadable.setEncoding()for more information.@returnsThe socket itself.
- enable?: boolean,initialDelay?: number): this;
Enable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket.
Set
initialDelay(in milliseconds) to set the delay between the last data packet received and the first keepalive probe. Setting0forinitialDelaywill leave the value unchanged from the default (or previous) setting.Enabling the keep-alive functionality will set the following socket options:
SO_KEEPALIVE=1TCP_KEEPIDLE=initialDelayTCP_KEEPCNT=10TCP_KEEPINTVL=1
@returnsThe socket itself.
- n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained. - noDelay?: boolean): this;
Enable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing
truefornoDelayor not passing an argument will disable Nagle's algorithm for the socket. PassingfalsefornoDelaywill enable Nagle's algorithm.@returnsThe socket itself.
- mode: boolean): this;
Allows configuration of
tty.ReadStreamso that it operates as a raw device.When in raw mode, input is always available character-by-character, not including modifiers. Additionally, all special processing of characters by the terminal is disabled, including echoing input characters. Ctrl+C will no longer cause a
SIGINTwhen in this mode.@param modeIf
true, configures thetty.ReadStreamto operate as a raw device. Iffalse, configures thetty.ReadStreamto operate in its default mode. ThereadStream.isRawproperty will be set to the resulting mode.@returnsThe read stream instance.
- timeout: number,callback?: () => void): this;
Sets the socket to timeout after
timeoutmilliseconds of inactivity on the socket. By defaultnet.Socketdo not have a timeout.When an idle timeout is triggered the socket will receive a
'timeout'event but the connection will not be severed. The user must manually callsocket.end()orsocket.destroy()to end the connection.socket.setTimeout(3000); socket.on('timeout', () => { console.log('socket timeout'); socket.end(); });If
timeoutis 0, then the existing idle timeout is disabled.The optional
callbackparameter will be added as a one-time listener for the'timeout'event.@returnsThe socket itself.
- some(): Promise<boolean>;
This method is similar to
Array.prototype.someand calls fn on each chunk in the stream until the awaited return value istrue(or any truthy value). Once an fn call on a chunkawaited return value is truthy, the stream is destroyed and the promise is fulfilled withtrue. If none of the fn calls on the chunks return a truthy value, the promise is fulfilled withfalse.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for at least one of the chunks. - @param limit
the number of chunks to take from the readable.
@returnsa stream with limit chunks taken.
- ): Promise<any[]>;
This method allows easily obtaining the contents of a stream.
As this method reads the entire stream into memory, it negates the benefits of streams. It's intended for interoperability and convenience, not as the primary way to consume streams.
@returnsa promise containing an array with the contents of the stream.
The
writable.uncork()method flushes all data buffered since cork was called.When using
writable.cork()andwritable.uncork()to manage the buffering of writes to a stream, defer calls towritable.uncork()usingprocess.nextTick(). Doing so allows batching of allwritable.write()calls that occur within a given Node.js event loop phase.stream.cork(); stream.write('some '); stream.write('data '); process.nextTick(() => stream.uncork());If the
writable.cork()method is called multiple times on a stream, the same number of calls towritable.uncork()must be called to flush the buffered data.stream.cork(); stream.write('some '); stream.cork(); stream.write('data '); process.nextTick(() => { stream.uncork(); // The data will not be flushed until uncork() is called a second time. stream.uncork(); });See also:
writable.cork().- destination?: WritableStream): this;
The
readable.unpipe()method detaches aWritablestream previously attached using the pipe method.If the
destinationis not specified, then all pipes are detached.If the
destinationis specified, but no pipe is set up for it, then the method does nothing.import fs from 'node:fs'; const readable = getReadableStreamSomehow(); const writable = fs.createWriteStream('file.txt'); // All the data from readable goes into 'file.txt', // but only for the first second. readable.pipe(writable); setTimeout(() => { console.log('Stop writing to file.txt.'); readable.unpipe(writable); console.log('Manually close the file stream.'); writable.end(); }, 1000);@param destinationOptional specific stream to unpipe
Calling
unref()on a socket will allow the program to exit if this is the only active socket in the event system. If the socket is alreadyunrefed callingunref()again will have no effect.@returnsThe socket itself.
- chunk: any,encoding?: BufferEncoding): void;
Passing
chunkasnullsignals the end of the stream (EOF) and behaves the same asreadable.push(null), after which no more data can be written. The EOF signal is put at the end of the buffer and any buffered data will still be flushed.The
readable.unshift()method pushes a chunk of data back into the internal buffer. This is useful in certain situations where a stream is being consumed by code that needs to "un-consume" some amount of data that it has optimistically pulled out of the source, so that the data can be passed on to some other party.The
stream.unshift(chunk)method cannot be called after the'end'event has been emitted or a runtime error will be thrown.Developers using
stream.unshift()often should consider switching to use of aTransformstream instead. See theAPI for stream implementerssection for more information.// Pull off a header delimited by \n\n. // Use unshift() if we get too much. // Call the callback with (error, header, stream). import { StringDecoder } from 'node:string_decoder'; function parseHeader(stream, callback) { stream.on('error', callback); stream.on('readable', onReadable); const decoder = new StringDecoder('utf8'); let header = ''; function onReadable() { let chunk; while (null !== (chunk = stream.read())) { const str = decoder.write(chunk); if (str.includes('\n\n')) { // Found the header boundary. const split = str.split(/\n\n/); header += split.shift(); const remaining = split.join('\n\n'); const buf = Buffer.from(remaining, 'utf8'); stream.removeListener('error', callback); // Remove the 'readable' listener before unshifting. stream.removeListener('readable', onReadable); if (buf.length) stream.unshift(buf); // Now the body of the message can be read from the stream. callback(null, header, stream); return; } // Still reading the header. header += str; } } }Unlike push,
stream.unshift(chunk)will not end the reading process by resetting the internal reading state of the stream. This can cause unexpected results ifreadable.unshift()is called during a read (i.e. from within a _read implementation on a custom stream). Following the call toreadable.unshift()with an immediate push will reset the reading state appropriately, however it is best to simply avoid callingreadable.unshift()while in the process of performing a read.@param chunkChunk of data to unshift onto the read queue. For streams not operating in object mode,
chunkmust be a {string}, {Buffer}, {TypedArray}, {DataView} ornull. For object mode streams,chunkmay be any JavaScript value.@param encodingEncoding of string chunks. Must be a valid
Bufferencoding, such as'utf8'or'ascii'. - wrap(stream: ReadableStream): this;
Prior to Node.js 0.10, streams did not implement the entire
node:streammodule API as it is currently defined. (SeeCompatibilityfor more information.)When using an older Node.js library that emits
'data'events and has a pause method that is advisory only, thereadable.wrap()method can be used to create aReadablestream that uses the old stream as its data source.It will rarely be necessary to use
readable.wrap()but the method has been provided as a convenience for interacting with older Node.js applications and libraries.import { OldReader } from './old-api-module.js'; import { Readable } from 'node:stream'; const oreader = new OldReader(); const myReader = new Readable().wrap(oreader); myReader.on('readable', () => { myReader.read(); // etc. });@param streamAn "old style" readable stream
- ): boolean;
Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns
trueif the entire data was flushed successfully to the kernel buffer. Returnsfalseif all or part of the data was queued in user memory.'drain'will be emitted when the buffer is again free.The optional
callbackparameter will be executed when the data is finally written out, which may not be immediately.See
Writablestreamwrite()method for more information.encoding?: BufferEncoding,): boolean;Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns
trueif the entire data was flushed successfully to the kernel buffer. Returnsfalseif all or part of the data was queued in user memory.'drain'will be emitted when the buffer is again free.The optional
callbackparameter will be executed when the data is finally written out, which may not be immediately.See
Writablestreamwrite()method for more information.@param encodingOnly used when data is
string. - ): Disposable;
Listens once to the
abortevent on the providedsignal.Listening to the
abortevent on abort signals is unsafe and may lead to resource leaks since another third party with the signal can calle.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.This API allows safely using
AbortSignals in Node.js APIs by solving these two issues by listening to the event such thatstopImmediatePropagationdoes not prevent the listener from running.Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events'; function example(signal) { let disposable; try { signal.addEventListener('abort', (e) => e.stopImmediatePropagation()); disposable = addAbortListener(signal, (e) => { // Do something when signal is aborted. }); } finally { disposable?.[Symbol.dispose](); } }@returnsDisposable that removes the
abortlistener. - src: string | Object | Stream | ArrayBuffer | Blob | Iterable<any, any, any> | AsyncIterable<any, any, any> | AsyncGeneratorFunction | Promise<any>
A utility method for creating duplex streams.
Streamconverts writable stream into writableDuplexand readable stream toDuplex.Blobconverts into readableDuplex.stringconverts into readableDuplex.ArrayBufferconverts into readableDuplex.AsyncIterableconverts into a readableDuplex. Cannot yieldnull.AsyncGeneratorFunctionconverts into a readable/writable transformDuplex. Must take a sourceAsyncIterableas first parameter. Cannot yieldnull.AsyncFunctionconverts into a writableDuplex. Must return eithernullorundefinedObject ({ writable, readable })convertsreadableandwritableintoStreamand then combines them intoDuplexwhere theDuplexwill write to thewritableand read from thereadable.Promiseconverts into readableDuplex. Valuenullis ignored.
- options?: Pick<DuplexOptions<Duplex>, 'signal' | 'allowHalfOpen' | 'decodeStrings' | 'encoding' | 'highWaterMark' | 'objectMode'>
A utility method for creating a
Duplexfrom a webReadableStreamandWritableStream. - name: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName.For
EventEmitters this behaves exactly the same as calling.listenerson the emitter.For
EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.import { getEventListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); const listener = () => console.log('Events are fun'); ee.on('foo', listener); console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ] } { const et = new EventTarget(); const listener = () => console.log('Events are fun'); et.addEventListener('foo', listener); console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ] } - ): number;
Returns the currently set max amount of listeners.
For
EventEmitters this behaves exactly the same as calling.getMaxListenerson the emitter.For
EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); console.log(getMaxListeners(ee)); // 10 setMaxListeners(11, ee); console.log(getMaxListeners(ee)); // 11 } { const et = new EventTarget(); console.log(getMaxListeners(et)); // 10 setMaxListeners(11, et); console.log(getMaxListeners(et)); // 11 } - emitter: EventEmitter,eventName: string | symbol,options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[]>;
import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'@returnsAn
AsyncIteratorthat iterateseventNameevents emitted by theemittereventName: string,options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[]>;import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'@returnsAn
AsyncIteratorthat iterateseventNameevents emitted by theemitter - emitter: EventEmitter,eventName: string | symbol,options?: StaticEventEmitterOptions): Promise<any[]>;
Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled!eventName: string,options?: StaticEventEmitterOptions): Promise<any[]>;Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled! - n?: number,): void;
import { setMaxListeners, EventEmitter } from 'node:events'; const target = new EventTarget(); const emitter = new EventEmitter(); setMaxListeners(5, target, emitter);@param nA non-negative number. The maximum number of listeners per
EventTargetevent.@param eventTargetsZero or more {EventTarget} or {EventEmitter} instances. If none are specified,
nis set as the default max for all newly created {EventTarget} and {EventEmitter} objects. A utility method for creating a web
ReadableStreamandWritableStreamfrom aDuplex.
class WriteStream
Represents the writable side of a TTY. In normal circumstances,
process.stdoutandprocess.stderrwill be the onlytty.WriteStreaminstances created for a Node.js process and there should be no reason to create additional instances.- allowHalfOpen: boolean
If
falsethen the stream will automatically end the writable side when the readable side ends. Set initially by theallowHalfOpenconstructor option, which defaults totrue.This can be changed manually to change the half-open behavior of an existing
Duplexstream instance, but must be changed before the'end'event is emitted. - readonly autoSelectFamilyAttemptedAddresses: string[]
This property is only present if the family autoselection algorithm is enabled in
socket.connect(options)and it is an array of the addresses that have been attempted.Each address is a string in the form of
$IP:$PORT. If the connection was successful, then the last address is the one that the socket is currently connected to. - columns: number
A
numberspecifying the number of columns the TTY currently has. This property is updated whenever the'resize'event is emitted. - readonly connecting: boolean
If
true,socket.connect(options[, connectListener])was called and has not yet finished. It will staytrueuntil the socket becomes connected, then it is set tofalseand the'connect'event is emitted. Note that thesocket.connect(options[, connectListener])callback is a listener for the'connect'event. - readonly localAddress?: string
The string representation of the local IP address the remote client is connecting on. For example, in a server listening on
'0.0.0.0', if a client connects on'192.168.1.1', the value ofsocket.localAddresswould be'192.168.1.1'. - readonly pending: boolean
This is
trueif the socket is not connected yet, either because.connect()has not yet been called or because it is still in the process of connecting (seesocket.connecting). - readable: boolean
Is
trueif it is safe to call read, which means the stream has not been destroyed or emitted'error'or'end'. - readonly readableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'end'. - readonly readableEncoding: null | BufferEncoding
Getter for the property
encodingof a givenReadablestream. Theencodingproperty can be set using the setEncoding method. - readonly readableFlowing: null | boolean
This property reflects the current state of a
Readablestream as described in the Three states section. - readonly readableHighWaterMark: number
Returns the value of
highWaterMarkpassed when creating thisReadable. - readonly readableLength: number
This property contains the number of bytes (or objects) in the queue ready to be read. The value provides introspection data regarding the status of the
highWaterMark. - readonly readyState: SocketReadyState
This property represents the state of the connection as a string.
- If the stream is connecting
socket.readyStateisopening. - If the stream is readable and writable, it is
open. - If the stream is readable and not writable, it is
readOnly. - If the stream is not readable and writable, it is
writeOnly.
- If the stream is connecting
- readonly remoteAddress: undefined | string
The string representation of the remote IP address. For example,
'74.125.127.100'or'2001:4860:a005::68'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remoteFamily: undefined | string
The string representation of the remote IP family.
'IPv4'or'IPv6'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remotePort: undefined | number
The numeric representation of the remote port. For example,
80or21. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - rows: number
A
numberspecifying the number of rows the TTY currently has. This property is updated whenever the'resize'event is emitted. - readonly timeout?: number
The socket timeout in milliseconds as set by
socket.setTimeout(). It isundefinedif a timeout has not been set. - readonly writable: boolean
Is
trueif it is safe to callwritable.write(), which means the stream has not been destroyed, errored, or ended. - readonly writableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'finish'. - readonly writableCorked: number
Number of times
writable.uncork()needs to be called in order to fully uncork the stream. - readonly writableEnded: boolean
Is
trueafterwritable.end()has been called. This property does not indicate whether the data has been flushed, for this usewritable.writableFinishedinstead. - readonly writableHighWaterMark: number
Return the value of
highWaterMarkpassed when creating thisWritable. - readonly writableLength: number
This property contains the number of bytes (or objects) in the queue ready to be written. The value provides introspection data regarding the status of the
highWaterMark. - readonly writableNeedDrain: boolean
Is
trueif the stream's buffer has been full and stream will emit'drain'. - static captureRejections: boolean
Value: boolean
Change the default
captureRejectionsoption on all newEventEmitterobjects. - readonly static captureRejectionSymbol: typeof captureRejectionSymbol
Value:
Symbol.for('nodejs.rejection')See how to write a custom
rejection handler. - static defaultMaxListeners: number
By default, a maximum of
10listeners can be registered for any single event. This limit can be changed for individualEventEmitterinstances using theemitter.setMaxListeners(n)method. To change the default for allEventEmitterinstances, theevents.defaultMaxListenersproperty can be used. If this value is not a positive number, aRangeErroris thrown.Take caution when setting the
events.defaultMaxListenersbecause the change affects allEventEmitterinstances, including those created before the change is made. However, callingemitter.setMaxListeners(n)still has precedence overevents.defaultMaxListeners.This is not a hard limit. The
EventEmitterinstance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any singleEventEmitter, theemitter.getMaxListeners()andemitter.setMaxListeners()methods can be used to temporarily avoid this warning:import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.setMaxListeners(emitter.getMaxListeners() + 1); emitter.once('event', () => { // do stuff emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0)); });The
--trace-warningscommand-line flag can be used to display the stack trace for such warnings.The emitted warning can be inspected with
process.on('warning')and will have the additionalemitter,type, andcountproperties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Itsnameproperty is set to'MaxListenersExceededWarning'. - readonly static errorMonitor: typeof errorMonitor
This symbol shall be used to install a listener for only monitoring
'error'events. Listeners installed using this symbol are called before the regular'error'listeners are called.Installing a listener using this symbol does not change the behavior once an
'error'event is emitted. Therefore, the process will still crash if no regular'error'listener is installed. Calls
readable.destroy()with anAbortErrorand returns a promise that fulfills when the stream is finished.- @returns
AsyncIteratorto fully consume the stream. - event: string,listener: (...args: any[]) => void): this;
events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
event: 'resize',listener: () => void): this;events.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
Returns the bound
address, the addressfamilyname andportof the socket as reported by the operating system:{ port: 12346, family: 'IPv4', address: '127.0.0.1' }This method returns a new stream with chunks of the underlying stream paired with a counter in the form
[index, chunk]. The first index value is0and it increases by 1 for each chunk produced.@returnsa stream of indexed pairs.
- callback?: () => void): boolean;
writeStream.clearLine()clears the current line of thisWriteStreamin a direction identified bydir.@param callbackInvoked once the operation completes.
@returnsfalseif the stream wishes for the calling code to wait for the'drain'event to be emitted before continuing to write additional data; otherwisetrue. - callback?: () => void): boolean;
writeStream.clearScreenDown()clears thisWriteStreamfrom the current cursor down.@param callbackInvoked once the operation completes.
@returnsfalseif the stream wishes for the calling code to wait for the'drain'event to be emitted before continuing to write additional data; otherwisetrue. - stream: ComposeFnParam | T | Iterable<T, any, any> | AsyncIterable<T, any, any>,): T;
- connectionListener?: () => void): this;
Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,host: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.path: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior. The
writable.cork()method forces all written data to be buffered in memory. The buffered data will be flushed when either the uncork or end methods are called.The primary intent of
writable.cork()is to accommodate a situation in which several small chunks are written to the stream in rapid succession. Instead of immediately forwarding them to the underlying destination,writable.cork()buffers all the chunks untilwritable.uncork()is called, which will pass them all towritable._writev(), if present. This prevents a head-of-line blocking situation where data is being buffered while waiting for the first small chunk to be processed. However, use ofwritable.cork()without implementingwritable._writev()may have an adverse effect on throughput.See also:
writable.uncork(),writable._writev().- x: number,y?: number,callback?: () => void): boolean;
writeStream.cursorTo()moves thisWriteStream's cursor to the specified position.@param callbackInvoked once the operation completes.
@returnsfalseif the stream wishes for the calling code to wait for the'drain'event to be emitted before continuing to write additional data; otherwisetrue.x: number,callback: () => void): boolean;writeStream.cursorTo()moves thisWriteStream's cursor to the specified position.@param callbackInvoked once the operation completes.
@returnsfalseif the stream wishes for the calling code to wait for the'drain'event to be emitted before continuing to write additional data; otherwisetrue. - ): this;
Destroy the stream. Optionally emit an
'error'event, and emit a'close'event (unlessemitCloseis set tofalse). After this call, the readable stream will release any internal resources and subsequent calls topush()will be ignored.Once
destroy()has been called any further calls will be a no-op and no further errors except from_destroy()may be emitted as'error'.Implementors should not override this method, but instead implement
readable._destroy().@param errorError which will be passed as payload in
'error'event Destroys the socket after all data is written. If the
finishevent was already emitted the socket is destroyed immediately. If the socket is still writable it implicitly callssocket.end().- drop(limit: number,
This method returns a new stream with the first limit chunks dropped from the start.
@param limitthe number of chunks to drop from the readable.
@returnsa stream with limit chunks dropped from the start.
- emit(event: string | symbol,...args: any[]): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener - end(callback?: () => void): this;
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
end(callback?: () => void): this;Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
end(encoding?: BufferEncoding,callback?: () => void): this;Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param encodingOnly used when data is
string.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or
Symbols.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]- ): Promise<boolean>;
This method is similar to
Array.prototype.everyand calls fn on each chunk in the stream to check if all awaited return values are truthy value for fn. Once an fn call on a chunkawaited return value is falsy, the stream is destroyed and the promise is fulfilled withfalse. If all of the fn calls on the chunks return a truthy value, the promise is fulfilled withtrue.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for every one of the chunks. This method allows filtering the stream. For each chunk in the stream the fn function will be called and if it returns a truthy value, the chunk will be passed to the result stream. If the fn function returns a promise - that promise will be
awaited.@param fna function to filter chunks from the stream. Async or not.
@returnsa stream filtered with the predicate fn.
- ): Promise<undefined | T>;
This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found.find(): Promise<any>;This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found. This method returns a new stream by applying the given callback to each chunk of the stream and then flattening the result.
It is possible to return a stream or another iterable or async iterable from fn and the result streams will be merged (flattened) into the returned stream.
@param fna function to map over every chunk in the stream. May be async. May be a stream or generator.
@returnsa stream flat-mapped with the function fn.
- ): Promise<void>;
This method allows iterating a stream. For each chunk in the stream the fn function will be called. If the fn function returns a promise - that promise will be
awaited.This method is different from
for await...ofloops in that it can optionally process chunks concurrently. In addition, aforEachiteration can only be stopped by having passed asignaloption and aborting the related AbortController whilefor await...ofcan be stopped withbreakorreturn. In either case the stream will be destroyed.This method is different from listening to the
'data'event in that it uses thereadableevent in the underlying machinary and can limit the number of concurrent fn calls.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise for when the stream has finished.
- env?: object): number;
Returns:
1for 2,4for 16,8for 256,24for 16,777,216 colors supported.
Use this to determine what colors the terminal supports. Due to the nature of colors in terminals it is possible to either have false positives or false negatives. It depends on process information and the environment variables that may lie about what terminal is used. It is possible to pass in an
envobject to simulate the usage of a specific terminal. This can be useful to check how specific environment settings behave.To enforce a specific color support, use one of the below environment settings.
- 2 colors:
FORCE_COLOR = 0(Disables colors) - 16 colors:
FORCE_COLOR = 1 - 256 colors:
FORCE_COLOR = 2 - 16,777,216 colors:
FORCE_COLOR = 3
Disabling color support is also possible by using the
NO_COLORandNODE_DISABLE_COLORSenvironment variables.@param envAn object containing the environment variables to check. This enables simulating the usage of a specific terminal.
Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults to EventEmitter.defaultMaxListeners.writeStream.getWindowSize()returns the size of the TTY corresponding to thisWriteStream. The array is of the type[numColumns, numRows]wherenumColumnsandnumRowsrepresent the number of columns and rows in the corresponding TTY.- count?: number): boolean;
Returns
trueif thewriteStreamsupports at least as many colors as provided incount. Minimum support is 2 (black and white).This has the same false positives and negatives as described in
writeStream.getColorDepth().process.stdout.hasColors(); // Returns true or false depending on if `stdout` supports at least 16 colors. process.stdout.hasColors(256); // Returns true or false depending on if `stdout` supports at least 256 colors. process.stdout.hasColors({ TMUX: '1' }); // Returns true. process.stdout.hasColors(2 ** 24, { TMUX: '1' }); // Returns false (the environment setting pretends to support 2 ** 8 colors).@param countThe number of colors that are requested (minimum 2).
env?: object): boolean;Returns
trueif thewriteStreamsupports at least as many colors as provided incount. Minimum support is 2 (black and white).This has the same false positives and negatives as described in
writeStream.getColorDepth().process.stdout.hasColors(); // Returns true or false depending on if `stdout` supports at least 16 colors. process.stdout.hasColors(256); // Returns true or false depending on if `stdout` supports at least 256 colors. process.stdout.hasColors({ TMUX: '1' }); // Returns true. process.stdout.hasColors(2 ** 24, { TMUX: '1' }); // Returns false (the environment setting pretends to support 2 ** 8 colors).@param envAn object containing the environment variables to check. This enables simulating the usage of a specific terminal.
count: number,env?: object): boolean;Returns
trueif thewriteStreamsupports at least as many colors as provided incount. Minimum support is 2 (black and white).This has the same false positives and negatives as described in
writeStream.getColorDepth().process.stdout.hasColors(); // Returns true or false depending on if `stdout` supports at least 16 colors. process.stdout.hasColors(256); // Returns true or false depending on if `stdout` supports at least 256 colors. process.stdout.hasColors({ TMUX: '1' }); // Returns true. process.stdout.hasColors(2 ** 24, { TMUX: '1' }); // Returns false (the environment setting pretends to support 2 ** 8 colors).@param countThe number of colors that are requested (minimum 2).
@param envAn object containing the environment variables to check. This enables simulating the usage of a specific terminal.
The
readable.isPaused()method returns the current operating state of theReadable. This is used primarily by the mechanism that underlies thereadable.pipe()method. In most typical cases, there will be no reason to use this method directly.const readable = new stream.Readable(); readable.isPaused(); // === false readable.pause(); readable.isPaused(); // === true readable.resume(); readable.isPaused(); // === false- options?: { destroyOnReturn: boolean }): AsyncIterator<any>;
The iterator created by this method gives users the option to cancel the destruction of the stream if the
for await...ofloop is exited byreturn,break, orthrow, or if the iterator should destroy the stream if the stream emitted an error during iteration. - eventName: string | symbol,listener?: Function): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - map(
This method allows mapping over the stream. The fn function will be called for every chunk in the stream. If the fn function returns a promise - that promise will be
awaited before being passed to the result stream.@param fna function to map over every chunk in the stream. Async or not.
@returnsa stream mapped with the function fn.
- dx: number,dy: number,callback?: () => void): boolean;
writeStream.moveCursor()moves thisWriteStream's cursor relative to its current position.@param callbackInvoked once the operation completes.
@returnsfalseif the stream wishes for the calling code to wait for the'drain'event to be emitted before continuing to write additional data; otherwisetrue. - eventName: string | symbol,listener: (...args: any[]) => void): this;
Alias for
emitter.removeListener(). - on(event: string,listener: (...args: any[]) => void): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param listenerThe callback function
- once(event: string,listener: (...args: any[]) => void): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param listenerThe callback function
Pauses the reading of data. That is,
'data'events will not be emitted. Useful to throttle back an upload.@returnsThe socket itself.
- event: string,listener: (...args: any[]) => void): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param listenerThe callback function
- event: string,listener: (...args: any[]) => void): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param listenerThe callback function
- eventName: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); - read(size?: number): any;
The
readable.read()method reads data out of the internal buffer and returns it. If no data is available to be read,nullis returned. By default, the data is returned as aBufferobject unless an encoding has been specified using thereadable.setEncoding()method or the stream is operating in object mode.The optional
sizeargument specifies a specific number of bytes to read. Ifsizebytes are not available to be read,nullwill be returned unless the stream has ended, in which case all of the data remaining in the internal buffer will be returned.If the
sizeargument is not specified, all of the data contained in the internal buffer will be returned.The
sizeargument must be less than or equal to 1 GiB.The
readable.read()method should only be called onReadablestreams operating in paused mode. In flowing mode,readable.read()is called automatically until the internal buffer is fully drained.const readable = getReadableStreamSomehow(); // 'readable' may be triggered multiple times as data is buffered in readable.on('readable', () => { let chunk; console.log('Stream is readable (new data received in buffer)'); // Use a loop to make sure we read all currently available data while (null !== (chunk = readable.read())) { console.log(`Read ${chunk.length} bytes of data...`); } }); // 'end' will be triggered once when there is no more data available readable.on('end', () => { console.log('Reached end of stream.'); });Each call to
readable.read()returns a chunk of data, ornull. The chunks are not concatenated. Awhileloop is necessary to consume all data currently in the buffer. When reading a large file.read()may returnnull, having consumed all buffered content so far, but there is still more data to come not yet buffered. In this case a new'readable'event will be emitted when there is more data in the buffer. Finally the'end'event will be emitted when there is no more data to come.Therefore to read a file's whole contents from a
readable, it is necessary to collect chunks across multiple'readable'events:const chunks = []; readable.on('readable', () => { let chunk; while (null !== (chunk = readable.read())) { chunks.push(chunk); } }); readable.on('end', () => { const content = chunks.join(''); });A
Readablestream in object mode will always return a single item from a call toreadable.read(size), regardless of the value of thesizeargument.If the
readable.read()method returns a chunk of data, a'data'event will also be emitted.Calling read after the
'end'event has been emitted will returnnull. No runtime error will be raised.@param sizeOptional argument to specify how much data to read.
- initial?: undefined,): Promise<T>;
This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@param initialthe initial value to use in the reduction.
@returnsa promise for the final value of the reduction.
initial: T,): Promise<T>;This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@param initialthe initial value to use in the reduction.
@returnsa promise for the final value of the reduction.
Opposite of
unref(), callingref()on a previouslyunrefed socket will not let the program exit if it's the only socket left (the default behavior). If the socket isrefed callingrefagain will have no effect.@returnsThe socket itself.
- eventName?: string | symbol): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - event: 'close',listener: () => void): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. Close the TCP connection by sending an RST packet and destroy the stream. If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected. Otherwise, it will call
socket.destroywith anERR_SOCKET_CLOSEDError. If this is not a TCP socket (for example, a pipe), calling this method will immediately throw anERR_INVALID_HANDLE_TYPEError.Resumes reading after a call to
socket.pause().@returnsThe socket itself.
- encoding: BufferEncoding): this;
The
writable.setDefaultEncoding()method sets the defaultencodingfor aWritablestream.@param encodingThe new default encoding
- encoding?: BufferEncoding): this;
Set the encoding for the socket as a
Readable Stream. Seereadable.setEncoding()for more information.@returnsThe socket itself.
- enable?: boolean,initialDelay?: number): this;
Enable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket.
Set
initialDelay(in milliseconds) to set the delay between the last data packet received and the first keepalive probe. Setting0forinitialDelaywill leave the value unchanged from the default (or previous) setting.Enabling the keep-alive functionality will set the following socket options:
SO_KEEPALIVE=1TCP_KEEPIDLE=initialDelayTCP_KEEPCNT=10TCP_KEEPINTVL=1
@returnsThe socket itself.
- n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained. - noDelay?: boolean): this;
Enable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing
truefornoDelayor not passing an argument will disable Nagle's algorithm for the socket. PassingfalsefornoDelaywill enable Nagle's algorithm.@returnsThe socket itself.
- timeout: number,callback?: () => void): this;
Sets the socket to timeout after
timeoutmilliseconds of inactivity on the socket. By defaultnet.Socketdo not have a timeout.When an idle timeout is triggered the socket will receive a
'timeout'event but the connection will not be severed. The user must manually callsocket.end()orsocket.destroy()to end the connection.socket.setTimeout(3000); socket.on('timeout', () => { console.log('socket timeout'); socket.end(); });If
timeoutis 0, then the existing idle timeout is disabled.The optional
callbackparameter will be added as a one-time listener for the'timeout'event.@returnsThe socket itself.
- some(): Promise<boolean>;
This method is similar to
Array.prototype.someand calls fn on each chunk in the stream until the awaited return value istrue(or any truthy value). Once an fn call on a chunkawaited return value is truthy, the stream is destroyed and the promise is fulfilled withtrue. If none of the fn calls on the chunks return a truthy value, the promise is fulfilled withfalse.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for at least one of the chunks. - @param limit
the number of chunks to take from the readable.
@returnsa stream with limit chunks taken.
- ): Promise<any[]>;
This method allows easily obtaining the contents of a stream.
As this method reads the entire stream into memory, it negates the benefits of streams. It's intended for interoperability and convenience, not as the primary way to consume streams.
@returnsa promise containing an array with the contents of the stream.
The
writable.uncork()method flushes all data buffered since cork was called.When using
writable.cork()andwritable.uncork()to manage the buffering of writes to a stream, defer calls towritable.uncork()usingprocess.nextTick(). Doing so allows batching of allwritable.write()calls that occur within a given Node.js event loop phase.stream.cork(); stream.write('some '); stream.write('data '); process.nextTick(() => stream.uncork());If the
writable.cork()method is called multiple times on a stream, the same number of calls towritable.uncork()must be called to flush the buffered data.stream.cork(); stream.write('some '); stream.cork(); stream.write('data '); process.nextTick(() => { stream.uncork(); // The data will not be flushed until uncork() is called a second time. stream.uncork(); });See also:
writable.cork().- destination?: WritableStream): this;
The
readable.unpipe()method detaches aWritablestream previously attached using the pipe method.If the
destinationis not specified, then all pipes are detached.If the
destinationis specified, but no pipe is set up for it, then the method does nothing.import fs from 'node:fs'; const readable = getReadableStreamSomehow(); const writable = fs.createWriteStream('file.txt'); // All the data from readable goes into 'file.txt', // but only for the first second. readable.pipe(writable); setTimeout(() => { console.log('Stop writing to file.txt.'); readable.unpipe(writable); console.log('Manually close the file stream.'); writable.end(); }, 1000);@param destinationOptional specific stream to unpipe
Calling
unref()on a socket will allow the program to exit if this is the only active socket in the event system. If the socket is alreadyunrefed callingunref()again will have no effect.@returnsThe socket itself.
- chunk: any,encoding?: BufferEncoding): void;
Passing
chunkasnullsignals the end of the stream (EOF) and behaves the same asreadable.push(null), after which no more data can be written. The EOF signal is put at the end of the buffer and any buffered data will still be flushed.The
readable.unshift()method pushes a chunk of data back into the internal buffer. This is useful in certain situations where a stream is being consumed by code that needs to "un-consume" some amount of data that it has optimistically pulled out of the source, so that the data can be passed on to some other party.The
stream.unshift(chunk)method cannot be called after the'end'event has been emitted or a runtime error will be thrown.Developers using
stream.unshift()often should consider switching to use of aTransformstream instead. See theAPI for stream implementerssection for more information.// Pull off a header delimited by \n\n. // Use unshift() if we get too much. // Call the callback with (error, header, stream). import { StringDecoder } from 'node:string_decoder'; function parseHeader(stream, callback) { stream.on('error', callback); stream.on('readable', onReadable); const decoder = new StringDecoder('utf8'); let header = ''; function onReadable() { let chunk; while (null !== (chunk = stream.read())) { const str = decoder.write(chunk); if (str.includes('\n\n')) { // Found the header boundary. const split = str.split(/\n\n/); header += split.shift(); const remaining = split.join('\n\n'); const buf = Buffer.from(remaining, 'utf8'); stream.removeListener('error', callback); // Remove the 'readable' listener before unshifting. stream.removeListener('readable', onReadable); if (buf.length) stream.unshift(buf); // Now the body of the message can be read from the stream. callback(null, header, stream); return; } // Still reading the header. header += str; } } }Unlike push,
stream.unshift(chunk)will not end the reading process by resetting the internal reading state of the stream. This can cause unexpected results ifreadable.unshift()is called during a read (i.e. from within a _read implementation on a custom stream). Following the call toreadable.unshift()with an immediate push will reset the reading state appropriately, however it is best to simply avoid callingreadable.unshift()while in the process of performing a read.@param chunkChunk of data to unshift onto the read queue. For streams not operating in object mode,
chunkmust be a {string}, {Buffer}, {TypedArray}, {DataView} ornull. For object mode streams,chunkmay be any JavaScript value.@param encodingEncoding of string chunks. Must be a valid
Bufferencoding, such as'utf8'or'ascii'. - wrap(stream: ReadableStream): this;
Prior to Node.js 0.10, streams did not implement the entire
node:streammodule API as it is currently defined. (SeeCompatibilityfor more information.)When using an older Node.js library that emits
'data'events and has a pause method that is advisory only, thereadable.wrap()method can be used to create aReadablestream that uses the old stream as its data source.It will rarely be necessary to use
readable.wrap()but the method has been provided as a convenience for interacting with older Node.js applications and libraries.import { OldReader } from './old-api-module.js'; import { Readable } from 'node:stream'; const oreader = new OldReader(); const myReader = new Readable().wrap(oreader); myReader.on('readable', () => { myReader.read(); // etc. });@param streamAn "old style" readable stream
- ): boolean;
Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns
trueif the entire data was flushed successfully to the kernel buffer. Returnsfalseif all or part of the data was queued in user memory.'drain'will be emitted when the buffer is again free.The optional
callbackparameter will be executed when the data is finally written out, which may not be immediately.See
Writablestreamwrite()method for more information.encoding?: BufferEncoding,): boolean;Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns
trueif the entire data was flushed successfully to the kernel buffer. Returnsfalseif all or part of the data was queued in user memory.'drain'will be emitted when the buffer is again free.The optional
callbackparameter will be executed when the data is finally written out, which may not be immediately.See
Writablestreamwrite()method for more information.@param encodingOnly used when data is
string. - ): Disposable;
Listens once to the
abortevent on the providedsignal.Listening to the
abortevent on abort signals is unsafe and may lead to resource leaks since another third party with the signal can calle.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.This API allows safely using
AbortSignals in Node.js APIs by solving these two issues by listening to the event such thatstopImmediatePropagationdoes not prevent the listener from running.Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events'; function example(signal) { let disposable; try { signal.addEventListener('abort', (e) => e.stopImmediatePropagation()); disposable = addAbortListener(signal, (e) => { // Do something when signal is aborted. }); } finally { disposable?.[Symbol.dispose](); } }@returnsDisposable that removes the
abortlistener. - src: string | Object | Stream | ArrayBuffer | Blob | Iterable<any, any, any> | AsyncIterable<any, any, any> | AsyncGeneratorFunction | Promise<any>
A utility method for creating duplex streams.
Streamconverts writable stream into writableDuplexand readable stream toDuplex.Blobconverts into readableDuplex.stringconverts into readableDuplex.ArrayBufferconverts into readableDuplex.AsyncIterableconverts into a readableDuplex. Cannot yieldnull.AsyncGeneratorFunctionconverts into a readable/writable transformDuplex. Must take a sourceAsyncIterableas first parameter. Cannot yieldnull.AsyncFunctionconverts into a writableDuplex. Must return eithernullorundefinedObject ({ writable, readable })convertsreadableandwritableintoStreamand then combines them intoDuplexwhere theDuplexwill write to thewritableand read from thereadable.Promiseconverts into readableDuplex. Valuenullis ignored.
- options?: Pick<DuplexOptions<Duplex>, 'signal' | 'allowHalfOpen' | 'decodeStrings' | 'encoding' | 'highWaterMark' | 'objectMode'>
A utility method for creating a
Duplexfrom a webReadableStreamandWritableStream. - name: string | symbol): Function[];
Returns a copy of the array of listeners for the event named
eventName.For
EventEmitters this behaves exactly the same as calling.listenerson the emitter.For
EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.import { getEventListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); const listener = () => console.log('Events are fun'); ee.on('foo', listener); console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ] } { const et = new EventTarget(); const listener = () => console.log('Events are fun'); et.addEventListener('foo', listener); console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ] } - ): number;
Returns the currently set max amount of listeners.
For
EventEmitters this behaves exactly the same as calling.getMaxListenerson the emitter.For
EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); console.log(getMaxListeners(ee)); // 10 setMaxListeners(11, ee); console.log(getMaxListeners(ee)); // 11 } { const et = new EventTarget(); console.log(getMaxListeners(et)); // 10 setMaxListeners(11, et); console.log(getMaxListeners(et)); // 11 } - emitter: EventEmitter,eventName: string | symbol,options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[]>;
import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'@returnsAn
AsyncIteratorthat iterateseventNameevents emitted by theemittereventName: string,options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[]>;import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'@returnsAn
AsyncIteratorthat iterateseventNameevents emitted by theemitter - emitter: EventEmitter,eventName: string | symbol,options?: StaticEventEmitterOptions): Promise<any[]>;
Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled!eventName: string,options?: StaticEventEmitterOptions): Promise<any[]>;Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled! - n?: number,): void;
import { setMaxListeners, EventEmitter } from 'node:events'; const target = new EventTarget(); const emitter = new EventEmitter(); setMaxListeners(5, target, emitter);@param nA non-negative number. The maximum number of listeners per
EventTargetevent.@param eventTargetsZero or more {EventTarget} or {EventEmitter} instances. If none are specified,
nis set as the default max for all newly created {EventTarget} and {EventEmitter} objects. A utility method for creating a web
ReadableStreamandWritableStreamfrom aDuplex.
- fd: number): boolean;
The
tty.isatty()method returnstrueif the givenfdis associated with a TTY andfalseif it is not, including wheneverfdis not a non-negative integer.@param fdA numeric file descriptor
Type definitions
- type Direction = -1 | 0 | 1
-1 - to the left from cursor 0 - the entire line 1 - to the right from cursor