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Bun
/
udp
/
ConnectedSocket
/
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Docs
Reference
Guides
Blog
Discord
Search
K
/
Bun
/
udp
/
ConnectedSocket
/
reload
reload
F
reload
Symbol
udp.ConnectedSocket.reload
reload
()
:
void
;
Referenced types
interface
ConnectedSocketHandler
<
DataBinaryType
extends
BinaryType
>
data
(
socket
:
ConnectedSocket
<
DataBinaryType
>
,
data
:
BinaryTypeList
[
DataBinaryType
]
,
port
:
number
,
address
:
string
)
:
void
|
Promise
<
void
>
;
drain
()
:
void
|
Promise
<
void
>
;
error
(
socket
:
ConnectedSocket
<
DataBinaryType
>
,
error
:
Error
)
:
void
|
Promise
<
void
>
;