Bun

class

repl.REPLServer

class REPLServer

Instances of repl.REPLServer are created using the start method or directly using the JavaScript new keyword.

import repl from 'node:repl';

const options = { useColors: true };

const firstInstance = repl.start(options);
const secondInstance = new repl.REPLServer(options);
  • readonly commands: ReadOnlyDict<REPLCommand>

    The commands registered via replServer.defineCommand().

  • readonly completer: Completer | AsyncCompleter

    Specified in the REPL options, this is the function to use for custom Tab auto-completion.

  • readonly context: Context

    The vm.Context provided to the eval function to be used for JavaScript evaluation.

  • readonly cursor: number

    The cursor position relative to rl.line.

    This will track where the current cursor lands in the input string, when reading input from a TTY stream. The position of cursor determines the portion of the input string that will be modified as input is processed, as well as the column where the terminal caret will be rendered.

  • readonly editorMode: boolean

    A value indicating whether the REPL is currently in "editor mode".

  • readonly eval: REPLEval

    Specified in the REPL options, this is the function to be used when evaluating each given line of input. If not specified in the REPL options, this is an async wrapper for the JavaScript eval() function.

  • readonly ignoreUndefined: boolean

    Specified in the REPL options, this is a value indicating whether the default writer function should output the result of a command if it evaluates to undefined.

  • readonly input: ReadableStream

    The Readable stream from which REPL input will be read.

  • readonly last: any

    The last evaluation result from the REPL (assigned to the _ variable inside of the REPL).

  • readonly lastError: any

    The last error raised inside the REPL (assigned to the _error variable inside of the REPL).

  • readonly line: string

    The current input data being processed by node.

    This can be used when collecting input from a TTY stream to retrieve the current value that has been processed thus far, prior to the line event being emitted. Once the line event has been emitted, this property will be an empty string.

    Be aware that modifying the value during the instance runtime may have unintended consequences if rl.cursor is not also controlled.

    If not using a TTY stream for input, use the 'line' event.

    One possible use case would be as follows:

    const values = ['lorem ipsum', 'dolor sit amet'];
    const rl = readline.createInterface(process.stdin);
    const showResults = debounce(() => {
      console.log(
        '\n',
        values.filter((val) => val.startsWith(rl.line)).join(' '),
      );
    }, 300);
    process.stdin.on('keypress', (c, k) => {
      showResults();
    });
    
  • readonly output: WritableStream

    The Writable stream to which REPL output will be written.

  • readonly replMode: typeof REPL_MODE_SLOPPY | typeof REPL_MODE_STRICT

    Specified in the REPL options, this is a flag that specifies whether the default eval function should execute all JavaScript commands in strict mode or default (sloppy) mode. Possible values are:

    • repl.REPL_MODE_SLOPPY - evaluates expressions in sloppy mode.
    • repl.REPL_MODE_STRICT - evaluates expressions in strict mode. This is equivalent to prefacing every repl statement with 'use strict'.
  • readonly terminal: boolean
  • readonly underscoreAssigned: boolean

    A value indicating whether the _ variable has been assigned.

  • readonly underscoreErrAssigned: boolean

    A value indicating whether the _error variable has been assigned.

  • readonly useColors: boolean

    Specified in the REPL options, this is a value indicating whether the default writer function should include ANSI color styling to REPL output.

  • readonly useGlobal: boolean

    Specified in the REPL options, this is a value indicating whether the default eval function will use the JavaScript global as the context as opposed to creating a new separate context for the REPL instance.

  • readonly writer: REPLWriter

    Specified in the REPL options, this is the function to invoke to format the output of each command before writing to outputStream. If not specified in the REPL options, this will be a wrapper for util.inspect.

  • [Symbol.asyncIterator](): AsyncIterator<string>;
  • error: Error,
    event: string | symbol,
    ...args: any[]
    ): void;

    The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

    import { EventEmitter, captureRejectionSymbol } from 'node:events';
    
    class MyClass extends EventEmitter {
      constructor() {
        super({ captureRejections: true });
      }
    
      [captureRejectionSymbol](err, event, ...args) {
        console.log('rejection happened for', event, 'with', err, ...args);
        this.destroy(err);
      }
    
      destroy(err) {
        // Tear the resource down here.
      }
    }
    
  • Alias for rl.close().

  • eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Alias for emitter.on(eventName, listener).

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Alias for emitter.on(eventName, listener).

  • The replServer.clearBufferedCommand() method clears any command that has been buffered but not yet executed. This method is primarily intended to be called from within the action function for commands registered using the replServer.defineCommand() method.

  • close(): void;

    The rl.close() method closes the Interface instance and relinquishes control over the input and output streams. When called, the 'close' event will be emitted.

    Calling rl.close() does not immediately stop other events (including 'line') from being emitted by the Interface instance.

  • keyword: string,
    ): void;

    The replServer.defineCommand() method is used to add new .-prefixed commands to the REPL instance. Such commands are invoked by typing a . followed by the keyword. The cmd is either a Function or an Object with the following properties:

    The following example shows two new commands added to the REPL instance:

    import repl from 'node:repl';
    
    const replServer = repl.start({ prompt: '> ' });
    replServer.defineCommand('sayhello', {
      help: 'Say hello',
      action(name) {
        this.clearBufferedCommand();
        console.log(`Hello, ${name}!`);
        this.displayPrompt();
      },
    });
    replServer.defineCommand('saybye', function saybye() {
      console.log('Goodbye!');
      this.close();
    });
    

    The new commands can then be used from within the REPL instance:

    > .sayhello Node.js User
    Hello, Node.js User!
    > .saybye
    Goodbye!
    
    @param keyword

    The command keyword (without a leading . character).

    @param cmd

    The function to invoke when the command is processed.

  • preserveCursor?: boolean
    ): void;

    The replServer.displayPrompt() method readies the REPL instance for input from the user, printing the configured prompt to a new line in the output and resuming the input to accept new input.

    When multi-line input is being entered, a pipe '|' is printed rather than the 'prompt'.

    When preserveCursor is true, the cursor placement will not be reset to 0.

    The replServer.displayPrompt method is primarily intended to be called from within the action function for commands registered using the replServer.defineCommand() method.

  • emit<E extends keyof REPLServerEventMap>(
    eventName: E,
    ...args: REPLServerEventMap[E]
    ): boolean;

    Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

    Returns true if the event had listeners, false otherwise.

    import { EventEmitter } from 'node:events';
    const myEmitter = new EventEmitter();
    
    // First listener
    myEmitter.on('event', function firstListener() {
      console.log('Helloooo! first listener');
    });
    // Second listener
    myEmitter.on('event', function secondListener(arg1, arg2) {
      console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
    });
    // Third listener
    myEmitter.on('event', function thirdListener(...args) {
      const parameters = args.join(', ');
      console.log(`event with parameters ${parameters} in third listener`);
    });
    
    console.log(myEmitter.listeners('event'));
    
    myEmitter.emit('event', 1, 2, 3, 4, 5);
    
    // Prints:
    // [
    //   [Function: firstListener],
    //   [Function: secondListener],
    //   [Function: thirdListener]
    // ]
    // Helloooo! first listener
    // event with parameters 1, 2 in second listener
    // event with parameters 1, 2, 3, 4, 5 in third listener
    
    eventName: string | symbol,
    ...args: any[]
    ): boolean;

    Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

    Returns true if the event had listeners, false otherwise.

    import { EventEmitter } from 'node:events';
    const myEmitter = new EventEmitter();
    
    // First listener
    myEmitter.on('event', function firstListener() {
      console.log('Helloooo! first listener');
    });
    // Second listener
    myEmitter.on('event', function secondListener(arg1, arg2) {
      console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
    });
    // Third listener
    myEmitter.on('event', function thirdListener(...args) {
      const parameters = args.join(', ');
      console.log(`event with parameters ${parameters} in third listener`);
    });
    
    console.log(myEmitter.listeners('event'));
    
    myEmitter.emit('event', 1, 2, 3, 4, 5);
    
    // Prints:
    // [
    //   [Function: firstListener],
    //   [Function: secondListener],
    //   [Function: thirdListener]
    // ]
    // Helloooo! first listener
    // event with parameters 1, 2 in second listener
    // event with parameters 1, 2, 3, 4, 5 in third listener
    
  • eventNames(): string | symbol[];

    Returns an array listing the events for which the emitter has registered listeners.

    import { EventEmitter } from 'node:events';
    
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});
    
    const sym = Symbol('symbol');
    myEE.on(sym, () => {});
    
    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    
  • Returns the real position of the cursor in relation to the input prompt + string. Long input (wrapping) strings, as well as multiple line prompts are included in the calculations.

  • getMaxListeners(): number;

    Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

  • getPrompt(): string;

    The rl.getPrompt() method returns the current prompt used by rl.prompt().

    @returns

    the current prompt string

  • eventName: E,
    listener?: (...args: REPLServerEventMap[E]) => void
    ): number;

    Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

    @param eventName

    The name of the event being listened for

    @param listener

    The event handler function

    eventName: string | symbol,
    listener?: (...args: any[]) => void
    ): number;

    Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

    @param eventName

    The name of the event being listened for

    @param listener

    The event handler function

  • listeners<E extends keyof REPLServerEventMap>(
    eventName: E
    ): (...args: REPLServerEventMap[E]) => void[];

    Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
      console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    
    eventName: string | symbol
    ): (...args: any[]) => void[];

    Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
      console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    
  • off<E extends keyof REPLServerEventMap>(
    eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Alias for emitter.removeListener().

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Alias for emitter.removeListener().

  • on<E extends keyof REPLServerEventMap>(
    eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.on('connection', (stream) => {
      console.log('someone connected!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.on('foo', () => console.log('a'));
    myEE.prependListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    //   b
    //   a
    
    @param eventName

    The name of the event.

    @param listener

    The callback function

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.on('connection', (stream) => {
      console.log('someone connected!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.on('foo', () => console.log('a'));
    myEE.prependListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    //   b
    //   a
    
    @param eventName

    The name of the event.

    @param listener

    The callback function

  • once<E extends keyof REPLServerEventMap>(
    eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

    server.once('connection', (stream) => {
      console.log('Ah, we have our first user!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.once('foo', () => console.log('a'));
    myEE.prependOnceListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    //   b
    //   a
    
    @param eventName

    The name of the event.

    @param listener

    The callback function

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

    server.once('connection', (stream) => {
      console.log('Ah, we have our first user!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.once('foo', () => console.log('a'));
    myEE.prependOnceListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    //   b
    //   a
    
    @param eventName

    The name of the event.

    @param listener

    The callback function

  • pause(): this;

    The rl.pause() method pauses the input stream, allowing it to be resumed later if necessary.

    Calling rl.pause() does not immediately pause other events (including 'line') from being emitted by the Interface instance.

  • eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
      console.log('someone connected!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    @param eventName

    The name of the event.

    @param listener

    The callback function

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
      console.log('someone connected!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    @param eventName

    The name of the event.

    @param listener

    The callback function

  • eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    @param eventName

    The name of the event.

    @param listener

    The callback function

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    @param eventName

    The name of the event.

    @param listener

    The callback function

  • preserveCursor?: boolean
    ): void;

    The rl.prompt() method writes the Interface instances configuredprompt to a new line in output in order to provide a user with a new location at which to provide input.

    When called, rl.prompt() will resume the input stream if it has been paused.

    If the Interface was created with output set to null or undefined the prompt is not written.

    @param preserveCursor

    If true, prevents the cursor placement from being reset to 0.

  • query: string,
    callback: (answer: string) => void
    ): void;

    The rl.question() method displays the query by writing it to the output, waits for user input to be provided on input, then invokes the callback function passing the provided input as the first argument.

    When called, rl.question() will resume the input stream if it has been paused.

    If the Interface was created with output set to null or undefined the query is not written.

    The callback function passed to rl.question() does not follow the typical pattern of accepting an Error object or null as the first argument. The callback is called with the provided answer as the only argument.

    An error will be thrown if calling rl.question() after rl.close().

    Example usage:

    rl.question('What is your favorite food? ', (answer) => {
      console.log(`Oh, so your favorite food is ${answer}`);
    });
    

    Using an AbortController to cancel a question.

    const ac = new AbortController();
    const signal = ac.signal;
    
    rl.question('What is your favorite food? ', { signal }, (answer) => {
      console.log(`Oh, so your favorite food is ${answer}`);
    });
    
    signal.addEventListener('abort', () => {
      console.log('The food question timed out');
    }, { once: true });
    
    setTimeout(() => ac.abort(), 10000);
    
    @param query

    A statement or query to write to output, prepended to the prompt.

    @param callback

    A callback function that is invoked with the user's input in response to the query.

    query: string,
    options: Abortable,
    callback: (answer: string) => void
    ): void;

    The rl.question() method displays the query by writing it to the output, waits for user input to be provided on input, then invokes the callback function passing the provided input as the first argument.

    When called, rl.question() will resume the input stream if it has been paused.

    If the Interface was created with output set to null or undefined the query is not written.

    The callback function passed to rl.question() does not follow the typical pattern of accepting an Error object or null as the first argument. The callback is called with the provided answer as the only argument.

    An error will be thrown if calling rl.question() after rl.close().

    Example usage:

    rl.question('What is your favorite food? ', (answer) => {
      console.log(`Oh, so your favorite food is ${answer}`);
    });
    

    Using an AbortController to cancel a question.

    const ac = new AbortController();
    const signal = ac.signal;
    
    rl.question('What is your favorite food? ', { signal }, (answer) => {
      console.log(`Oh, so your favorite food is ${answer}`);
    });
    
    signal.addEventListener('abort', () => {
      console.log('The food question timed out');
    }, { once: true });
    
    setTimeout(() => ac.abort(), 10000);
    
    @param query

    A statement or query to write to output, prepended to the prompt.

    @param callback

    A callback function that is invoked with the user's input in response to the query.

  • eventName: E
    ): (...args: REPLServerEventMap[E]) => void[];

    Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));
    
    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];
    
    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();
    
    // Logs "log once" to the console and removes the listener
    logFnWrapper();
    
    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');
    
    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    
    eventName: string | symbol
    ): (...args: any[]) => void[];

    Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));
    
    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];
    
    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();
    
    // Logs "log once" to the console and removes the listener
    logFnWrapper();
    
    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');
    
    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    
  • eventName?: E
    ): this;

    Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    eventName?: string | symbol
    ): this;

    Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

  • eventName: E,
    listener: (...args: REPLServerEventMap[E]) => void
    ): this;

    Removes the specified listener from the listener array for the event named eventName.

    const callback = (stream) => {
      console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);
    

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

    import { EventEmitter } from 'node:events';
    class MyEmitter extends EventEmitter {}
    const myEmitter = new MyEmitter();
    
    const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
    };
    
    const callbackB = () => {
      console.log('B');
    };
    
    myEmitter.on('event', callbackA);
    
    myEmitter.on('event', callbackB);
    
    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    //   A
    //   B
    
    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    //   A
    

    Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

    import { EventEmitter } from 'node:events';
    const ee = new EventEmitter();
    
    function pong() {
      console.log('pong');
    }
    
    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);
    
    ee.emit('ping');
    ee.emit('ping');
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    eventName: string | symbol,
    listener: (...args: any[]) => void
    ): this;

    Removes the specified listener from the listener array for the event named eventName.

    const callback = (stream) => {
      console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);
    

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

    import { EventEmitter } from 'node:events';
    class MyEmitter extends EventEmitter {}
    const myEmitter = new MyEmitter();
    
    const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
    };
    
    const callbackB = () => {
      console.log('B');
    };
    
    myEmitter.on('event', callbackA);
    
    myEmitter.on('event', callbackB);
    
    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    //   A
    //   B
    
    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    //   A
    

    Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

    import { EventEmitter } from 'node:events';
    const ee = new EventEmitter();
    
    function pong() {
      console.log('pong');
    }
    
    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);
    
    ee.emit('ping');
    ee.emit('ping');
    

    Returns a reference to the EventEmitter, so that calls can be chained.

  • resume(): this;

    The rl.resume() method resumes the input stream if it has been paused.

  • n: number
    ): this;

    By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

  • prompt: string
    ): void;

    The rl.setPrompt() method sets the prompt that will be written to output whenever rl.prompt() is called.

  • historyPath: string,
    callback: (err: null | Error, repl: this) => void
    ): void;

    Initializes a history log file for the REPL instance. When executing the Node.js binary and using the command-line REPL, a history file is initialized by default. However, this is not the case when creating a REPL programmatically. Use this method to initialize a history log file when working with REPL instances programmatically.

    @param historyPath

    the path to the history file

    @param callback

    called when history writes are ready or upon error

    callback?: (err: null | Error, repl: this) => void
    ): void;

    Initializes a history log file for the REPL instance. When executing the Node.js binary and using the command-line REPL, a history file is initialized by default. However, this is not the case when creating a REPL programmatically. Use this method to initialize a history log file when working with REPL instances programmatically.

    @param callback

    called when history writes are ready or upon error

  • data: string | Buffer<ArrayBufferLike>,
    key?: Key
    ): void;

    The rl.write() method will write either data or a key sequence identified by key to the output. The key argument is supported only if output is a TTY text terminal. See TTY keybindings for a list of key combinations.

    If key is specified, data is ignored.

    When called, rl.write() will resume the input stream if it has been paused.

    If the Interface was created with output set to null or undefined the data and key are not written.

    rl.write('Delete this!');
    // Simulate Ctrl+U to delete the line written previously
    rl.write(null, { ctrl: true, name: 'u' });
    

    The rl.write() method will write the data to the readline Interface's input as if it were provided by the user.

    data: undefined | null | string | Buffer<ArrayBufferLike>,
    key: Key
    ): void;

    The rl.write() method will write either data or a key sequence identified by key to the output. The key argument is supported only if output is a TTY text terminal. See TTY keybindings for a list of key combinations.

    If key is specified, data is ignored.

    When called, rl.write() will resume the input stream if it has been paused.

    If the Interface was created with output set to null or undefined the data and key are not written.

    rl.write('Delete this!');
    // Simulate Ctrl+U to delete the line written previously
    rl.write(null, { ctrl: true, name: 'u' });
    

    The rl.write() method will write the data to the readline Interface's input as if it were provided by the user.