interface
cluster.default.Worker
interface Worker
- exitedAfterDisconnect: boolean
This property is
trueif the worker exited due to.disconnect(). If the worker exited any other way, it isfalse. If the worker has not exited, it isundefined.The boolean
worker.exitedAfterDisconnectallows distinguishing between voluntary and accidental exit, the primary may choose not to respawn a worker based on this value.cluster.on('exit', (worker, code, signal) => { if (worker.exitedAfterDisconnect === true) { console.log('Oh, it was just voluntary – no need to worry'); } }); // kill worker worker.kill(); - id: number
Each new worker is given its own unique id, this id is stored in the
id.While a worker is alive, this is the key that indexes it in
cluster.workers. - process: ChildProcess
All workers are created using
child_process.fork(), the returned object from this function is stored as.process. In a worker, the globalprocessis stored.See: Child Process module.
Workers will call
process.exit(0)if the'disconnect'event occurs onprocessand.exitedAfterDisconnectis nottrue. This protects against accidental disconnection. - event: string | symbol,...args: any[]): void;
The
Symbol.for('nodejs.rejection')method is called in case a promise rejection happens when emitting an event andcaptureRejectionsis enabled on the emitter. It is possible to useevents.captureRejectionSymbolin place ofSymbol.for('nodejs.rejection').import { EventEmitter, captureRejectionSymbol } from 'node:events'; class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); } [captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); } destroy(err) { // Tear the resource down here. } } - eventName: E,): this;
Alias for
emitter.on(eventName, listener).eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.on(eventName, listener). In a worker, this function will close all servers, wait for the
'close'event on those servers, and then disconnect the IPC channel.In the primary, an internal message is sent to the worker causing it to call
.disconnect()on itself.Causes
.exitedAfterDisconnectto be set.After a server is closed, it will no longer accept new connections, but connections may be accepted by any other listening worker. Existing connections will be allowed to close as usual. When no more connections exist, see
server.close(), the IPC channel to the worker will close allowing it to die gracefully.The above applies only to server connections, client connections are not automatically closed by workers, and disconnect does not wait for them to close before exiting.
In a worker,
process.disconnectexists, but it is not this function; it isdisconnect().Because long living server connections may block workers from disconnecting, it may be useful to send a message, so application specific actions may be taken to close them. It also may be useful to implement a timeout, killing a worker if the
'disconnect'event has not been emitted after some time.import net from 'node:net'; if (cluster.isPrimary) { const worker = cluster.fork(); let timeout; worker.on('listening', (address) => { worker.send('shutdown'); worker.disconnect(); timeout = setTimeout(() => { worker.kill(); }, 2000); }); worker.on('disconnect', () => { clearTimeout(timeout); }); } else if (cluster.isWorker) { const server = net.createServer((socket) => { // Connections never end }); server.listen(8000); process.on('message', (msg) => { if (msg === 'shutdown') { // Initiate graceful close of any connections to server } }); }@returnsA reference to
worker.- eventName: E,): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listeneremit(eventName: string | symbol,...args: any[]): boolean;Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults toevents.defaultMaxListeners.This function returns
trueif the worker is connected to its primary via its IPC channel,falseotherwise. A worker is connected to its primary after it has been created. It is disconnected after the'disconnect'event is emitted.This function returns
trueif the worker's process has terminated (either because of exiting or being signaled). Otherwise, it returnsfalse.import cluster from 'node:cluster'; import http from 'node:http'; import { availableParallelism } from 'node:os'; import process from 'node:process'; const numCPUs = availableParallelism(); if (cluster.isPrimary) { console.log(`Primary ${process.pid} is running`); // Fork workers. for (let i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('fork', (worker) => { console.log('worker is dead:', worker.isDead()); }); cluster.on('exit', (worker, code, signal) => { console.log('worker is dead:', worker.isDead()); }); } else { // Workers can share any TCP connection. In this case, it is an HTTP server. http.createServer((req, res) => { res.writeHead(200); res.end(`Current process\n ${process.pid}`); process.kill(process.pid); }).listen(8000); }- kill(signal?: string): void;
This function will kill the worker. In the primary worker, it does this by disconnecting the
worker.process, and once disconnected, killing withsignal. In the worker, it does it by killing the process withsignal.The
kill()function kills the worker process without waiting for a graceful disconnect, it has the same behavior asworker.process.kill().This method is aliased as
worker.destroy()for backwards compatibility.In a worker,
process.kill()exists, but it is not this function; it iskill().@param signalName of the kill signal to send to the worker process.
- eventName: E,): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
eventName: string | symbol,listener?: (...args: any[]) => void): number;Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ]eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - eventName: E,): this;
Alias for
emitter.removeListener().off(eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.removeListener(). - eventName: E,): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
on(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
once(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log');eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); - eventName?: E): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained.eventName?: string | symbol): this;Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - eventName: E,): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained.eventName: string | symbol,listener: (...args: any[]) => void): this;Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. - send(): boolean;
Send a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to
ChildProcess.send().In a worker, this sends a message to the primary. It is identical to
process.send().This example will echo back all messages from the primary:
if (cluster.isPrimary) { const worker = cluster.fork(); worker.send('hi there'); } else if (cluster.isWorker) { process.on('message', (msg) => { process.send(msg); }); }send(): boolean;Send a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to
ChildProcess.send().In a worker, this sends a message to the primary. It is identical to
process.send().This example will echo back all messages from the primary:
if (cluster.isPrimary) { const worker = cluster.fork(); worker.send('hi there'); } else if (cluster.isWorker) { process.on('message', (msg) => { process.send(msg); }); }send(): boolean;Send a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to
ChildProcess.send().In a worker, this sends a message to the primary. It is identical to
process.send().This example will echo back all messages from the primary:
if (cluster.isPrimary) { const worker = cluster.fork(); worker.send('hi there'); } else if (cluster.isWorker) { process.on('message', (msg) => { process.send(msg); }); }@param optionsThe
optionsargument, if present, is an object used to parameterize the sending of certain types of handles. - n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained.