type
worker_threads.Transferable
Referenced types
class ArrayBuffer
Represents a raw buffer of binary data, which is used to store data for the different typed arrays. ArrayBuffers cannot be read from or written to directly, but can be passed to a typed array or DataView Object to interpret the raw buffer as needed.
interface MessagePort
The NodeEventTarget is a Node.js-specific extension to EventTarget that emulates a subset of the EventEmitter API.
- type: K,): void;
Appends an event listener for events whose type attribute value is type. The callback argument sets the callback that will be invoked when the event is dispatched.
The options argument sets listener-specific options. For compatibility this can be a boolean, in which case the method behaves exactly as if the value was specified as options's capture.
When set to true, options's capture prevents callback from being invoked when the event's eventPhase attribute value is BUBBLING_PHASE. When false (or not present), callback will not be invoked when event's eventPhase attribute value is CAPTURING_PHASE. Either way, callback will be invoked if event's eventPhase attribute value is AT_TARGET.
When set to true, options's passive indicates that the callback will not cancel the event by invoking preventDefault(). This is used to enable performance optimizations described in § 2.8 Observing event listeners.
When set to true, options's once indicates that the callback will only be invoked once after which the event listener will be removed.
If an AbortSignal is passed for options's signal, then the event listener will be removed when signal is aborted.
The event listener is appended to target's event listener list and is not appended if it has the same type, callback, and capture.
type: string,): void;Appends an event listener for events whose type attribute value is type. The callback argument sets the callback that will be invoked when the event is dispatched.
The options argument sets listener-specific options. For compatibility this can be a boolean, in which case the method behaves exactly as if the value was specified as options's capture.
When set to true, options's capture prevents callback from being invoked when the event's eventPhase attribute value is BUBBLING_PHASE. When false (or not present), callback will not be invoked when event's eventPhase attribute value is CAPTURING_PHASE. Either way, callback will be invoked if event's eventPhase attribute value is AT_TARGET.
When set to true, options's passive indicates that the callback will not cancel the event by invoking preventDefault(). This is used to enable performance optimizations described in § 2.8 Observing event listeners.
When set to true, options's once indicates that the callback will only be invoked once after which the event listener will be removed.
If an AbortSignal is passed for options's signal, then the event listener will be removed when signal is aborted.
The event listener is appended to target's event listener list and is not appended if it has the same type, callback, and capture.
- event: 'close',): this;
Node.js-specific extension to the
EventTargetclass that emulates the equivalentEventEmitterAPI. The only difference betweenaddListener()andaddEventListener()is thataddListener()will return a reference to theEventTarget.event: 'message',listener: (value: any) => void): this;Node.js-specific extension to the
EventTargetclass that emulates the equivalentEventEmitterAPI. The only difference betweenaddListener()andaddEventListener()is thataddListener()will return a reference to theEventTarget.event: 'messageerror',): this;Node.js-specific extension to the
EventTargetclass that emulates the equivalentEventEmitterAPI. The only difference betweenaddListener()andaddEventListener()is thataddListener()will return a reference to theEventTarget.event: string,listener: (arg: any) => void): this;Node.js-specific extension to the
EventTargetclass that emulates the equivalentEventEmitterAPI. The only difference betweenaddListener()andaddEventListener()is thataddListener()will return a reference to theEventTarget. - ): boolean;
Dispatches a synthetic event event to target and returns true if either event's cancelable attribute value is false or its preventDefault() method was not invoked, and false otherwise.
- emit(event: 'close',): boolean;
Node.js-specific extension to the
EventTargetclass that dispatches theargto the list of handlers fortype.@returnstrueif event listeners registered for thetypeexist, otherwisefalse.emit(event: 'message',value: any): boolean;Node.js-specific extension to the
EventTargetclass that dispatches theargto the list of handlers fortype.@returnstrueif event listeners registered for thetypeexist, otherwisefalse.emit(event: 'messageerror',): boolean;Node.js-specific extension to the
EventTargetclass that dispatches theargto the list of handlers fortype.@returnstrueif event listeners registered for thetypeexist, otherwisefalse.emit(event: string,arg: any): boolean;Node.js-specific extension to the
EventTargetclass that dispatches theargto the list of handlers fortype.@returnstrueif event listeners registered for thetypeexist, otherwisefalse. Node.js-specific extension to the
EventTargetclass that returns an array of eventtypenames for which event listeners are registered.Node.js-specific extension to the
EventTargetclass that returns the number of max event listeners.- type: string): number;
Node.js-specific extension to the
EventTargetclass that returns the number of event listeners registered for thetype. - once(event: 'message',listener: (value: any) => void): this;
Node.js-specific extension to the
EventTargetclass that adds aoncelistener for the given eventtype. This is equivalent to callingonwith theonceoption set totrue.once(event: string,listener: (arg: any) => void): this;Node.js-specific extension to the
EventTargetclass that adds aoncelistener for the given eventtype. This is equivalent to callingonwith theonceoption set totrue. - type?: string): this;
Node.js-specific extension to the
EventTargetclass. Iftypeis specified, removes all registered listeners fortype, otherwise removes all registered listeners. - type: K,options?: boolean | EventListenerOptions): void;
Removes the event listener in target's event listener list with the same type, callback, and options.
type: string,options?: boolean | EventListenerOptions): void;Removes the event listener in target's event listener list with the same type, callback, and options.
- event: 'close',options?: EventListenerOptions): this;
Node.js-specific extension to the
EventTargetclass that removes thelistenerfor the giventype. The only difference betweenremoveListener()andremoveEventListener()is thatremoveListener()will return a reference to theEventTarget.event: 'message',listener: (value: any) => void,options?: EventListenerOptions): this;Node.js-specific extension to the
EventTargetclass that removes thelistenerfor the giventype. The only difference betweenremoveListener()andremoveEventListener()is thatremoveListener()will return a reference to theEventTarget.event: 'messageerror',options?: EventListenerOptions): this;Node.js-specific extension to the
EventTargetclass that removes thelistenerfor the giventype. The only difference betweenremoveListener()andremoveEventListener()is thatremoveListener()will return a reference to theEventTarget.event: string,listener: (arg: any) => void,options?: EventListenerOptions): this;Node.js-specific extension to the
EventTargetclass that removes thelistenerfor the giventype. The only difference betweenremoveListener()andremoveEventListener()is thatremoveListener()will return a reference to theEventTarget. - n: number): void;
Node.js-specific extension to the
EventTargetclass that sets the number of max event listeners asn.
class AbortSignal
A signal object that allows you to communicate with a DOM request (such as a Fetch) and abort it if required via an AbortController object.
- readonly aborted: boolean
Returns true if this AbortSignal's AbortController has signaled to abort, and false otherwise.
- type: K,): void;
Appends an event listener for events whose type attribute value is type. The callback argument sets the callback that will be invoked when the event is dispatched.
The options argument sets listener-specific options. For compatibility this can be a boolean, in which case the method behaves exactly as if the value was specified as options's capture.
When set to true, options's capture prevents callback from being invoked when the event's eventPhase attribute value is BUBBLING_PHASE. When false (or not present), callback will not be invoked when event's eventPhase attribute value is CAPTURING_PHASE. Either way, callback will be invoked if event's eventPhase attribute value is AT_TARGET.
When set to true, options's passive indicates that the callback will not cancel the event by invoking preventDefault(). This is used to enable performance optimizations described in § 2.8 Observing event listeners.
When set to true, options's once indicates that the callback will only be invoked once after which the event listener will be removed.
If an AbortSignal is passed for options's signal, then the event listener will be removed when signal is aborted.
The event listener is appended to target's event listener list and is not appended if it has the same type, callback, and capture.
- ): boolean;
Dispatches a synthetic event event to target and returns true if either event's cancelable attribute value is false or its preventDefault() method was not invoked, and false otherwise.
- type: K,options?: boolean | EventListenerOptions): void;
Removes the event listener in target's event listener list with the same type, callback, and options.
interface FileHandle
Calls
filehandle.close()and returns a promise that fulfills when the filehandle is closed.- data: string | ArrayBufferView<ArrayBufferLike> | Iterable<unknown, any, any> | AsyncIterable<unknown, any, any>,): Promise<void>;
Alias of
filehandle.writeFile().When operating on file handles, the mode cannot be changed from what it was set to with
fsPromises.open(). Therefore, this is equivalent tofilehandle.writeFile().@returnsFulfills with
undefinedupon success. Closes the file handle after waiting for any pending operation on the handle to complete.
import { open } from 'node:fs/promises'; let filehandle; try { filehandle = await open('thefile.txt', 'r'); } finally { await filehandle?.close(); }@returnsFulfills with
undefinedupon success.Unlike the 16 KiB default
highWaterMarkfor astream.Readable, the stream returned by this method has a defaulthighWaterMarkof 64 KiB.optionscan includestartandendvalues to read a range of bytes from the file instead of the entire file. Bothstartandendare inclusive and start counting at 0, allowed values are in the [0,Number.MAX_SAFE_INTEGER] range. Ifstartis omitted orundefined,filehandle.createReadStream()reads sequentially from the current file position. Theencodingcan be any one of those accepted byBuffer.If the
FileHandlepoints to a character device that only supports blocking reads (such as keyboard or sound card), read operations do not finish until data is available. This can prevent the process from exiting and the stream from closing naturally.By default, the stream will emit a
'close'event after it has been destroyed. Set theemitCloseoption tofalseto change this behavior.import { open } from 'node:fs/promises'; const fd = await open('/dev/input/event0'); // Create a stream from some character device. const stream = fd.createReadStream(); setTimeout(() => { stream.close(); // This may not close the stream. // Artificially marking end-of-stream, as if the underlying resource had // indicated end-of-file by itself, allows the stream to close. // This does not cancel pending read operations, and if there is such an // operation, the process may still not be able to exit successfully // until it finishes. stream.push(null); stream.read(0); }, 100);If
autoCloseis false, then the file descriptor won't be closed, even if there's an error. It is the application's responsibility to close it and make sure there's no file descriptor leak. IfautoCloseis set to true (default behavior), on'error'or'end'the file descriptor will be closed automatically.An example to read the last 10 bytes of a file which is 100 bytes long:
import { open } from 'node:fs/promises'; const fd = await open('sample.txt'); fd.createReadStream({ start: 90, end: 99 });optionsmay also include astartoption to allow writing data at some position past the beginning of the file, allowed values are in the [0,Number.MAX_SAFE_INTEGER] range. Modifying a file rather than replacing it may require theflagsopenoption to be set tor+rather than the defaultr. Theencodingcan be any one of those accepted byBuffer.If
autoCloseis set to true (default behavior) on'error'or'finish'the file descriptor will be closed automatically. IfautoCloseis false, then the file descriptor won't be closed, even if there's an error. It is the application's responsibility to close it and make sure there's no file descriptor leak.By default, the stream will emit a
'close'event after it has been destroyed. Set theemitCloseoption tofalseto change this behavior.Forces all currently queued I/O operations associated with the file to the operating system's synchronized I/O completion state. Refer to the POSIX
fdatasync(2)documentation for details.Unlike
filehandle.syncthis method does not flush modified metadata.@returnsFulfills with
undefinedupon success.- pull(
Return the file contents as an async iterable using the
node:stream/iterpull model. Reads are performed inchunkSize-byte chunks (default 128 KB). If transforms are provided, they are applied viastream/iter pull().The file handle is locked while the iterable is being consumed and unlocked when iteration completes, an error occurs, or the consumer breaks.
This function is only available when the
--experimental-stream-iterflag is enabled.import { open } from 'node:fs/promises'; import { text } from 'node:stream/iter'; import { compressGzip } from 'node:zlib/iter'; const fh = await open('input.txt', 'r'); // Read as text console.log(await text(fh.pull({ autoClose: true }))); // Read 1 KB starting at byte 100 const fh2 = await open('input.txt', 'r'); console.log(await text(fh2.pull({ start: 100, limit: 1024, autoClose: true }))); // Read with compression const fh3 = await open('input.txt', 'r'); const compressed = fh3.pull(compressGzip(), { autoClose: true }); - buffer: T,offset?: null | number,length?: null | number,
Reads data from the file and stores that in the given buffer.
If the file is not modified concurrently, the end-of-file is reached when the number of bytes read is zero.
@param bufferA buffer that will be filled with the file data read.
@param offsetThe location in the buffer at which to start filling.
@param lengthThe number of bytes to read.
@param positionThe location where to begin reading data from the file. If
null, data will be read from the current file position, and the position will be updated. Ifpositionis an integer, the current file position will remain unchanged.@returnsFulfills upon success with an object with two properties:
buffer: T, - ): ReadableStream;
Returns a byte-oriented
ReadableStreamthat may be used to read the file's contents.An error will be thrown if this method is called more than once or is called after the
FileHandleis closed or closing.import { open, } from 'node:fs/promises'; const file = await open('./some/file/to/read'); for await (const chunk of file.readableWebStream()) console.log(chunk); await file.close();While the
ReadableStreamwill read the file to completion, it will not close theFileHandleautomatically. User code must still call thefileHandle.close()method. - ): Promise<BufferView<T>>;
Asynchronously reads the entire contents of a file.
If
optionsis a string, then it specifies theencoding.If
bufferis provided and no encoding is specified, the returned {Buffer} is a view over the supplied buffer containing only the bytes read. If the supplied buffer is too small to contain the entire file, the operation will fail.The
FileHandlehas to support reading.If one or more
filehandle.read()calls are made on a file handle and then afilehandle.readFile()call is made, the data will be read from the current position till the end of the file. It doesn't always read from the beginning of the file.An example using the
bufferoption with a pre-allocated buffer:import { Buffer } from 'node:buffer'; import { open } from 'node:fs/promises'; const file = await open('./some/file/to/read'); try { const buf = Buffer.alloc(16384); const contents = await file.readFile({ buffer: buf }); console.log(contents); // A view over `buf` containing only the bytes read } finally { await file.close(); }An example using the
bufferoption with a function returning a buffer:import { Buffer } from 'node:buffer'; import { open } from 'node:fs/promises'; const file = await open('./some/file/to/read'); try { const contents = await file.readFile({ buffer: (size) => Buffer.alloc(size), }); console.log(contents); } finally { await file.close(); }@returnsFulfills upon a successful read with the contents of the file. If no encoding is specified (using
options.encoding), the data is returned as aBufferobject. Otherwise, the data will be a string.): Promise<NonSharedBuffer>;): Promise<string>;): Promise<string | NonSharedBuffer>; Convenience method to create a
readlineinterface and stream over the file. Seefilehandle.createReadStream()for the options.import { open } from 'node:fs/promises'; const file = await open('./some/file/to/read'); for await (const line of file.readLines()) { console.log(line); }- @param position
The offset from the beginning of the file where the data should be read from. If
positionis not anumber, the data will be read from the current position.@returnsFulfills upon success an object containing two properties:
- @returns
Fulfills with an {fs.Stats} for the file.
- len?: number): Promise<void>;
Truncates the file.
If the file was larger than
lenbytes, only the firstlenbytes will be retained in the file.The following example retains only the first four bytes of the file:
import { open } from 'node:fs/promises'; let filehandle = null; try { filehandle = await open('temp.txt', 'r+'); await filehandle.truncate(4); } finally { await filehandle?.close(); }If the file previously was shorter than
lenbytes, it is extended, and the extended part is filled with null bytes ('\0'):If
lenis negative then0will be used.@returnsFulfills with
undefinedupon success. - buffer: TBuffer,offset?: null | number,length?: null | number,position?: null | number): Promise<{ buffer: TBuffer; bytesWritten: number }>;
Write
bufferto the file.The promise is fulfilled with an object containing two properties:
It is unsafe to use
filehandle.write()multiple times on the same file without waiting for the promise to be fulfilled (or rejected). For this scenario, usefilehandle.createWriteStream().On Linux, positional writes do not work when the file is opened in append mode. The kernel ignores the position argument and always appends the data to the end of the file.
@param offsetThe start position from within
bufferwhere the data to write begins.@param lengthThe number of bytes from
bufferto write.@param positionThe offset from the beginning of the file where the data from
buffershould be written. Ifpositionis not anumber, the data will be written at the current position. See the POSIX pwrite(2) documentation for more detail.buffer: TBuffer,options?: { length: number; offset: number; position: number }): Promise<{ buffer: TBuffer; bytesWritten: number }>;data: string,position?: null | number,encoding?: null | BufferEncoding): Promise<{ buffer: string; bytesWritten: number }>; - data: string | ArrayBufferView<ArrayBufferLike> | Iterable<unknown, any, any> | AsyncIterable<unknown, any, any>,): Promise<void>;
Asynchronously writes data to a file, replacing the file if it already exists.
datacan be a string, a buffer, an AsyncIterable, or an Iterable object. The promise is fulfilled with no arguments upon success.If
optionsis a string, then it specifies theencoding.The
FileHandlehas to support writing.It is unsafe to use
filehandle.writeFile()multiple times on the same file without waiting for the promise to be fulfilled (or rejected).If one or more
filehandle.write()calls are made on a file handle and then afilehandle.writeFile()call is made, the data will be written from the current position till the end of the file. It doesn't always write from the beginning of the file. Return a
node:stream/iterwriter backed by this file handle.The writer supports both
Symbol.asyncDisposeandSymbol.dispose:await using w = fh.writer()— if the writer is still open (noend()called),asyncDisposecallsfail(). Ifend()is pending, it waits for it to complete.using w = fh.writer()— callsfail()unconditionally.
The
writeSync()andwritevSync()methods enable the try-sync fast path used bystream/iter pipeTo(). When the reader's chunk size matches the writer'schunkSize, all writes in apipeTo()pipeline complete synchronously with zero promise overhead.This function is only available when the
--experimental-stream-iterflag is enabled.import { open } from 'node:fs/promises'; import { from, pipeTo } from 'node:stream/iter'; import { compressGzip } from 'node:zlib/iter'; // Async pipeline const fh = await open('output.gz', 'w'); await pipeTo(from('Hello!'), compressGzip(), fh.writer({ autoClose: true })); // Sync pipeline with limit const src = await open('input.txt', 'r'); const dst = await open('output.txt', 'w'); const w = dst.writer({ limit: 1024 * 1024 }); // Max 1 MB await pipeTo(src.pull({ autoClose: true }), w); await w.end(); await dst.close();- buffers: TBuffers,position?: number
Write an array of ArrayBufferView s to the file.
The promise is fulfilled with an object containing a two properties:
It is unsafe to call
writev()multiple times on the same file without waiting for the promise to be fulfilled (or rejected).On Linux, positional writes don't work when the file is opened in append mode. The kernel ignores the position argument and always appends the data to the end of the file.
@param positionThe offset from the beginning of the file where the data from
buffersshould be written. Ifpositionis not anumber, the data will be written at the current position.
interface ReadableStream<R = any>
- ): ReadableStream<T>;
interface WritableStream<W = any>
interface TransformStream<I = any, O = any>
class Server
This class is used to create a TCP or IPC server.
- maxConnections: number
Set this property to reject connections when the server's connection count gets high.
It is not recommended to use this option once a socket has been sent to a child with
child_process.fork(). Calls () and returns a promise that fulfills when the server has closed.
- event: string | symbol,...args: any[]): void;
The
Symbol.for('nodejs.rejection')method is called in case a promise rejection happens when emitting an event andcaptureRejectionsis enabled on the emitter. It is possible to useevents.captureRejectionSymbolin place ofSymbol.for('nodejs.rejection').import { EventEmitter, captureRejectionSymbol } from 'node:events'; class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); } [captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); } destroy(err) { // Tear the resource down here. } } - eventName: E,): this;
Alias for
emitter.on(eventName, listener).eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.on(eventName, listener). Returns the bound
address, the addressfamilyname, andportof the server as reported by the operating system if listening on an IP socket (useful to find which port was assigned when getting an OS-assigned address):{ port: 12346, family: 'IPv4', address: '127.0.0.1' }.For a server listening on a pipe or Unix domain socket, the name is returned as a string.
const server = net.createServer((socket) => { socket.end('goodbye\n'); }).on('error', (err) => { // Handle errors here. throw err; }); // Grab an arbitrary unused port. server.listen(() => { console.log('opened server on', server.address()); });server.address()returnsnullbefore the'listening'event has been emitted or after callingserver.close().- ): this;
Stops the server from accepting new connections and keeps existing connections. This function is asynchronous, the server is finally closed when all connections are ended and the server emits a
'close'event. The optionalcallbackwill be called once the'close'event occurs. Unlike that event, it will be called with anErroras its only argument if the server was not open when it was closed.@param callbackCalled when the server is closed.
- eventName: E,): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listeneremit(eventName: string | symbol,...args: any[]): boolean;Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]- ): this;
Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.
Callback should take two arguments
errandcount. Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults toevents.defaultMaxListeners.- port?: number,hostname?: string,backlog?: number,listeningListener?: () => void): this;
Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,hostname?: string,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });port?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });path: string,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });path: string,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });handle: any,backlog?: number,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } });handle: any,listeningListener?: () => void): this;Start a server listening for connections. A
net.Servercan be a TCP or anIPCserver depending on what it listens to.Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])forIPCserversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'event will be emitted. The last parametercallbackwill be added as a listener for the'listening'event.All
listen()methods can take abacklogparameter to specify the maximum length of the queue of pending connections. The actual length will be determined by the OS through sysctl settings such astcp_max_syn_backlogandsomaxconnon Linux. The default value of this parameter is 511 (not 512).All Socket are set to
SO_REUSEADDR(seesocket(7)for details).The
server.listen()method can be called again if and only if there was an error during the firstserver.listen()call orserver.close()has been called. Otherwise, anERR_SERVER_ALREADY_LISTENerror will be thrown.One of the most common errors raised when listening is
EADDRINUSE. This happens when another server is already listening on the requestedport/path/handle. One way to handle this would be to retry after a certain amount of time:server.on('error', (e) => { if (e.code === 'EADDRINUSE') { console.error('Address in use, retrying...'); setTimeout(() => { server.close(); server.listen(PORT, HOST); }, 1000); } }); - eventName: E,): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
eventName: string | symbol,listener?: (...args: any[]) => void): number;Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ]eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - eventName: E,): this;
Alias for
emitter.removeListener().off(eventName: string | symbol,listener: (...args: any[]) => void): this;Alias for
emitter.removeListener(). - eventName: E,): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
on(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
once(eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
eventName: string | symbol,listener: (...args: any[]) => void): this;Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log');eventName: string | symbol): (...args: any[]) => void[];Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); Opposite of
unref(), callingref()on a previouslyunrefed server will not let the program exit if it's the only server left (the default behavior). If the server isrefed callingref()again will have no effect.- eventName?: E): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained.eventName?: string | symbol): this;Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - eventName: E,): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained.eventName: string | symbol,listener: (...args: any[]) => void): this;Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. - n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained. Calling
unref()on a server will allow the program to exit if this is the only active server in the event system. If the server is alreadyunrefed callingunref()again will have no effect.
class Socket
This class is an abstraction of a TCP socket or a streaming IPC endpoint (uses named pipes on Windows, and Unix domain sockets otherwise). It is also an EventEmitter.
A net.Socket can be created by the user and used directly to interact with a server. For example, it is returned by createConnection, so the user can use it to talk to the server.
It can also be created by Node.js and passed to the user when a connection is received. For example, it is passed to the listeners of a 'connection' event emitted on a Server, so the user can use it to interact with the client.
- allowHalfOpen: boolean
If
falsethen the stream will automatically end the writable side when the readable side ends. Set initially by theallowHalfOpenconstructor option, which defaults totrue.This can be changed manually to change the half-open behavior of an existing
Duplexstream instance, but must be changed before the'end'event is emitted. - readonly autoSelectFamilyAttemptedAddresses: string[]
This property is only present if the family autoselection algorithm is enabled in
socket.connect(options)and it is an array of the addresses that have been attempted.Each address is a string in the form of
$IP:$PORT. If the connection was successful, then the last address is the one that the socket is currently connected to. - readonly connecting: boolean
If
true,socket.connect(options[, connectListener])was called and has not yet finished. It will staytrueuntil the socket becomes connected, then it is set tofalseand the'connect'event is emitted. Note that thesocket.connect(options[, connectListener])callback is a listener for the'connect'event. - readonly localAddress?: string
The string representation of the local IP address the remote client is connecting on. For example, in a server listening on
'0.0.0.0', if a client connects on'192.168.1.1', the value ofsocket.localAddresswould be'192.168.1.1'. - readonly pending: boolean
This is
trueif the socket is not connected yet, either because.connect()has not yet been called or because it is still in the process of connecting (seesocket.connecting). - readable: boolean
Is
trueif it is safe to call read, which means the stream has not been destroyed or emitted'error'or'end'. - readonly readableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'end'. - readonly readableEncoding: null | BufferEncoding
Getter for the property
encodingof a givenReadablestream. Theencodingproperty can be set using the setEncoding method. - readableFlowing: null | boolean
This property reflects the current state of a
Readablestream as described in the Three states section. - readonly readableHighWaterMark: number
Returns the value of
highWaterMarkpassed when creating thisReadable. - readonly readableLength: number
This property contains the number of bytes (or objects) in the queue ready to be read. The value provides introspection data regarding the status of the
highWaterMark. - readonly readyState: SocketReadyState
This property represents the state of the connection as a string.
- If the socket is connecting,
socket.readyStateisopening. - If the socket is readable and writable, it is
open. - If the socket is readable and not writable, it is
readOnly. - If the socket is not readable and writable, it is
writeOnly. - Otherwise, it is
closed.
- If the socket is connecting,
- readonly remoteAddress: undefined | string
The string representation of the remote IP address. For example,
'74.125.127.100'or'2001:4860:a005::68'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remoteFamily: undefined | string
The string representation of the remote IP family.
'IPv4'or'IPv6'. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly remotePort: undefined | number
The numeric representation of the remote port. For example,
80or21. Value may beundefinedif the socket is destroyed (for example, if the client disconnected). - readonly timeout?: number
The socket timeout in milliseconds as set by
socket.setTimeout(). It isundefinedif a timeout has not been set. - writable: boolean
Is
trueif it is safe to callwritable.write(), which means the stream has not been destroyed, errored, or ended. - readonly writableAborted: boolean
Returns whether the stream was destroyed or errored before emitting
'finish'. - readonly writableCorked: number
Number of times
writable.uncork()needs to be called in order to fully uncork the stream. - readonly writableEnded: boolean
Is
trueafterwritable.end()has been called. This property does not indicate whether the data has been flushed, for this usewritable.writableFinishedinstead. - readonly writableHighWaterMark: number
Return the value of
highWaterMarkpassed when creating thisWritable. - readonly writableLength: number
This property contains the number of bytes (or objects) in the queue ready to be written. The value provides introspection data regarding the status of the
highWaterMark. - readonly writableNeedDrain: boolean
Is
trueif the stream's buffer has been full and stream will emit'drain'. Calls
readable.destroy()with anAbortErrorand returns a promise that fulfills when the stream is finished.- @returns
AsyncIteratorto fully consume the stream. - event: string | symbol,...args: any[]): void;
The
Symbol.for('nodejs.rejection')method is called in case a promise rejection happens when emitting an event andcaptureRejectionsis enabled on the emitter. It is possible to useevents.captureRejectionSymbolin place ofSymbol.for('nodejs.rejection').import { EventEmitter, captureRejectionSymbol } from 'node:events'; class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); } [captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); } destroy(err) { // Tear the resource down here. } } When the
--experimental-stream-iterflag is enabled,Readablestreams implement theStream.toAsyncStreamableprotocol, enabling efficient consumption by thestream/iterAPI.This provides a batched async iterator that drains the stream's internal buffer into
Uint8Array[]batches, amortizing the per-chunk Promise overhead of the standardSymbol.asyncIteratorpath. For byte-mode streams, chunks are yielded directly asBufferinstances (which areUint8Arraysubclasses). For object-mode or encoded streams, each chunk is normalized toUint8Arraybefore batching.The returned iterator is tagged as a validated source, so
from()passes it through without additional normalization.import { Readable } from 'node:stream'; import { text, from } from 'node:stream/iter'; const readable = new Readable({ read() { this.push('hello'); this.push(null); }, }); // Readable is automatically consumed via toAsyncStreamable console.log(await text(from(readable))); // 'hello'Without the
--experimental-stream-iterflag, calling this method throwsERR_STREAM_ITER_MISSING_FLAG.- eventName: E,): this;
Alias for
emitter.on(eventName, listener). Returns the bound
address, the addressfamilyname andportof the socket as reported by the operating system:{ port: 12346, family: 'IPv4', address: '127.0.0.1' }import { Readable } from 'node:stream'; async function* splitToWords(source) { for await (const chunk of source) { const words = String(chunk).split(' '); for (const word of words) { yield word; } } } const wordsStream = Readable.from(['text passed through', 'composed stream']).compose(splitToWords); const words = await wordsStream.toArray(); console.log(words); // prints ['text', 'passed', 'through', 'composed', 'stream']readable.compose(s)is equivalent tostream.compose(readable, s).This method also allows for an
AbortSignalto be provided, which will destroy the composed stream when aborted.See
stream.compose(...streams)for more information.@returnsa stream composed with the stream
stream.- connectionListener?: () => void): this;
Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,host: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.port: number,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior.path: string,connectionListener?: () => void): this;Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect'event will be emitted. If there is a problem connecting, instead of a'connect'event, an'error'event will be emitted with the error passed to the'error'listener. The last parameterconnectListener, if supplied, will be added as a listener for the'connect'event once.This function should only be used for reconnecting a socket after
'close'has been emitted or otherwise it may lead to undefined behavior. The
writable.cork()method forces all written data to be buffered in memory. The buffered data will be flushed when either the uncork or end methods are called.The primary intent of
writable.cork()is to accommodate a situation in which several small chunks are written to the stream in rapid succession. Instead of immediately forwarding them to the underlying destination,writable.cork()buffers all the chunks untilwritable.uncork()is called, which will pass them all towritable._writev(), if present. This prevents a head-of-line blocking situation where data is being buffered while waiting for the first small chunk to be processed. However, use ofwritable.cork()without implementingwritable._writev()may have an adverse effect on throughput.See also:
writable.uncork(),writable._writev().- ): this;
Destroy the stream. Optionally emit an
'error'event, and emit a'close'event (unlessemitCloseis set tofalse). After this call, the readable stream will release any internal resources and subsequent calls topush()will be ignored.Once
destroy()has been called any further calls will be a no-op and no further errors except from_destroy()may be emitted as'error'.Implementors should not override this method, but instead implement
readable._destroy().@param errorError which will be passed as payload in
'error'event Destroys the socket after all data is written. If the
finishevent was already emitted the socket is destroyed immediately. If the socket is still writable it implicitly callssocket.end().- eventName: E,): boolean;
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener - end(callback?: () => void): this;
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See
writable.end()for further details.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
end(encoding?: BufferEncoding,callback?: () => void): this;Half-closes the socket, with one final chunk of data.
@param encodingOnly used when data is
string.@param callbackOptional callback for when the socket is finished.
@returnsThe socket itself.
Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]- ): Promise<boolean>;
This method is similar to
Array.prototype.everyand calls fn on each chunk in the stream to check if all awaited return values are truthy value for fn. Once an fn call on a chunkawaited return value is falsy, the stream is destroyed and the promise is fulfilled withfalse. If all of the fn calls on the chunks return a truthy value, the promise is fulfilled withtrue.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for every one of the chunks. This method allows filtering the stream. For each chunk in the stream the fn function will be called and if it returns a truthy value, the chunk will be passed to the result stream. If the fn function returns a promise - that promise will be
awaited.@param fna function to filter chunks from the stream. Async or not.
@returnsa stream filtered with the predicate fn.
- ): Promise<undefined | T>;
This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found.find(): Promise<any>;This method is similar to
Array.prototype.findand calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled withundefined.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to the first chunk for which fn evaluated with a truthy value, or
undefinedif no element was found. This method returns a new stream by applying the given callback to each chunk of the stream and then flattening the result.
It is possible to return a stream or another iterable or async iterable from fn and the result streams will be merged (flattened) into the returned stream.
@param fna function to map over every chunk in the stream. May be async. May be a stream or generator.
@returnsa stream flat-mapped with the function fn.
- ): Promise<void>;
This method allows iterating a stream. For each chunk in the stream the fn function will be called. If the fn function returns a promise - that promise will be
awaited.This method is different from
for await...ofloops in that it can optionally process chunks concurrently. In addition, aforEachiteration can only be stopped by having passed asignaloption and aborting the related AbortController whilefor await...ofcan be stopped withbreakorreturn. In either case the stream will be destroyed.This method is different from listening to the
'data'event in that it uses thereadableevent in the underlying machinary and can limit the number of concurrent fn calls.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise for when the stream has finished.
Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults toevents.defaultMaxListeners.Returns the current Type of Service (TOS) field for IPv4 packets or Traffic Class for IPv6 packets for this socket.
setTypeOfService()may be called before the socket is connected; the value will be cached and applied when the socket establishes a connection.getTypeOfService()will return the currently set value even before connection.On some platforms (e.g., Linux), certain TOS/ECN bits may be masked or ignored, and behavior can differ between IPv4 and IPv6 or dual-stack sockets. Callers should verify platform-specific semantics.
@returnsThe current TOS value.
The
readable.isPaused()method returns the current operating state of theReadable. This is used primarily by the mechanism that underlies thereadable.pipe()method. In most typical cases, there will be no reason to use this method directly.const readable = new stream.Readable(); readable.isPaused(); // === false readable.pause(); readable.isPaused(); // === true readable.resume(); readable.isPaused(); // === false- ): AsyncIterator<any>;
The iterator created by this method gives users the option to cancel the destruction of the stream if the
for await...ofloop is exited byreturn,break, orthrow, or if the iterator should destroy the stream if the stream emitted an error during iteration. - eventName: E,): number;
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.@param eventNameThe name of the event being listened for
@param listenerThe event handler function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] - map(
This method allows mapping over the stream. The fn function will be called for every chunk in the stream. If the fn function returns a promise - that promise will be
awaited before being passed to the result stream.@param fna function to map over every chunk in the stream. Async or not.
@returnsa stream mapped with the function fn.
- eventName: E,): this;
Alias for
emitter.removeListener(). - eventName: E,): this;
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a@param eventNameThe name of the event.
@param listenerThe callback function
Pauses the reading of data. That is,
'data'events will not be emitted. Useful to throttle back an upload.@returnsThe socket itself.
- eventName: E,): this;
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E,): this;
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.@param eventNameThe name of the event.
@param listenerThe callback function
- eventName: E
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log'); - read(size?: number): any;
The
readable.read()method reads data out of the internal buffer and returns it. If no data is available to be read,nullis returned. By default, the data is returned as aBufferobject unless an encoding has been specified using thereadable.setEncoding()method or the stream is operating in object mode.The optional
sizeargument specifies a specific number of bytes to read. Ifsizebytes are not available to be read,nullwill be returned unless the stream has ended, in which case all of the data remaining in the internal buffer will be returned.If the
sizeargument is not specified, all of the data contained in the internal buffer will be returned.The
sizeargument must be less than or equal to 1 GiB.The
readable.read()method should only be called onReadablestreams operating in paused mode. In flowing mode,readable.read()is called automatically until the internal buffer is fully drained.const readable = getReadableStreamSomehow(); // 'readable' may be triggered multiple times as data is buffered in readable.on('readable', () => { let chunk; console.log('Stream is readable (new data received in buffer)'); // Use a loop to make sure we read all currently available data while (null !== (chunk = readable.read())) { console.log(`Read ${chunk.length} bytes of data...`); } }); // 'end' will be triggered once when there is no more data available readable.on('end', () => { console.log('Reached end of stream.'); });Each call to
readable.read()returns a chunk of data, ornull. The chunks are not concatenated. Awhileloop is necessary to consume all data currently in the buffer. When reading a large file.read()may returnnull, having consumed all buffered content so far, but there is still more data to come not yet buffered. In this case a new'readable'event will be emitted when there is more data in the buffer. Finally the'end'event will be emitted when there is no more data to come.Therefore to read a file's whole contents from a
readable, it is necessary to collect chunks across multiple'readable'events:const chunks = []; readable.on('readable', () => { let chunk; while (null !== (chunk = readable.read())) { chunks.push(chunk); } }); readable.on('end', () => { const content = chunks.join(''); });A
Readablestream in object mode will always return a single item from a call toreadable.read(size), regardless of the value of thesizeargument.If the
readable.read()method returns a chunk of data, a'data'event will also be emitted.Calling read after the
'end'event has been emitted will returnnull. No runtime error will be raised.@param sizeOptional argument to specify how much data to read.
- ): Promise<T>;
This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@returnsa promise for the final value of the reduction.
initial: T,): Promise<T>;This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a
TypeErrorwith theERR_INVALID_ARGScode property.The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to
readable.mapmethod.@param fna reducer function to call over every chunk in the stream. Async or not.
@param initialthe initial value to use in the reduction.
@returnsa promise for the final value of the reduction.
Opposite of
unref(), callingref()on a previouslyunrefed socket will not let the program exit if it's the only socket left (the default behavior). If the socket isrefed callingrefagain will have no effect.@returnsThe socket itself.
- eventName?: E): this;
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained. - eventName: E,): this;
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained. Close the TCP connection by sending an RST packet and destroy the stream. If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected. Otherwise, it will call
socket.destroywith anERR_SOCKET_CLOSEDError. If this is not a TCP socket (for example, a pipe), calling this method will immediately throw anERR_INVALID_HANDLE_TYPEError.Resumes reading after a call to
socket.pause().@returnsThe socket itself.
- encoding: BufferEncoding): this;
The
writable.setDefaultEncoding()method sets the defaultencodingfor aWritablestream.@param encodingThe new default encoding
- encoding?: BufferEncoding): this;
Set the encoding for the socket as a
Readable Stream. Seereadable.setEncoding()for more information.@returnsThe socket itself.
- ): this;
Configure keep-alive using an options object. See
socket.setKeepAlive()for a description of each property.socket.setKeepAlive({ enable: true, initialDelay: 1000, interval: 1000, count: 10 });@returnsThe socket itself.
enable?: boolean,initialDelay?: number,interval?: number,count?: number): this;Configure keep-alive using positional arguments. See
socket.setKeepAlive()for a description of each argument.@param enableDefault:
false@param initialDelayDefault:
0@param intervalDefault:
1000@param countDefault:
10@returnsThe socket itself.
- n: number): this;
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained. - noDelay?: boolean): this;
Enable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing
truefornoDelayor not passing an argument will disable Nagle's algorithm for the socket. PassingfalsefornoDelaywill enable Nagle's algorithm.@returnsThe socket itself.
- timeout: number,callback?: () => void): this;
Sets the socket to timeout after
timeoutmilliseconds of inactivity on the socket. By defaultnet.Socketdo not have a timeout.When an idle timeout is triggered the socket will receive a
'timeout'event but the connection will not be severed. The user must manually callsocket.end()orsocket.destroy()to end the connection.socket.setTimeout(3000); socket.on('timeout', () => { console.log('socket timeout'); socket.end(); });If
timeoutis 0, then the existing idle timeout is disabled.The optional
callbackparameter will be added as a one-time listener for the'timeout'event.@returnsThe socket itself.
- tos: number): this;
Sets the Type of Service (TOS) field for IPv4 packets or Traffic Class for IPv6 Packets sent from this socket. This can be used to prioritize network traffic.
setTypeOfService()may be called before the socket is connected; the value will be cached and applied when the socket establishes a connection.getTypeOfService()will return the currently set value even before connection.On some platforms (e.g., Linux), certain TOS/ECN bits may be masked or ignored, and behavior can differ between IPv4 and IPv6 or dual-stack sockets. Callers should verify platform-specific semantics.
@param tosThe TOS value to set (0-255).
@returnsThe socket itself.
- some(): Promise<boolean>;
This method is similar to
Array.prototype.someand calls fn on each chunk in the stream until the awaited return value istrue(or any truthy value). Once an fn call on a chunkawaited return value is truthy, the stream is destroyed and the promise is fulfilled withtrue. If none of the fn calls on the chunks return a truthy value, the promise is fulfilled withfalse.@param fna function to call on each chunk of the stream. Async or not.
@returnsa promise evaluating to
trueif fn returned a truthy value for at least one of the chunks. - ): Promise<any[]>;
This method allows easily obtaining the contents of a stream.
As this method reads the entire stream into memory, it negates the benefits of streams. It's intended for interoperability and convenience, not as the primary way to consume streams.
@returnsa promise containing an array with the contents of the stream.
The
writable.uncork()method flushes all data buffered since cork was called.When using
writable.cork()andwritable.uncork()to manage the buffering of writes to a stream, defer calls towritable.uncork()usingprocess.nextTick(). Doing so allows batching of allwritable.write()calls that occur within a given Node.js event loop phase.stream.cork(); stream.write('some '); stream.write('data '); process.nextTick(() => stream.uncork());If the
writable.cork()method is called multiple times on a stream, the same number of calls towritable.uncork()must be called to flush the buffered data.stream.cork(); stream.write('some '); stream.cork(); stream.write('data '); process.nextTick(() => { stream.uncork(); // The data will not be flushed until uncork() is called a second time. stream.uncork(); });See also:
writable.cork().- destination?: WritableStream): this;
The
readable.unpipe()method detaches aWritablestream previously attached using the pipe method.If the
destinationis not specified, then all pipes are detached.If the
destinationis specified, but no pipe is set up for it, then the method does nothing.import fs from 'node:fs'; const readable = getReadableStreamSomehow(); const writable = fs.createWriteStream('file.txt'); // All the data from readable goes into 'file.txt', // but only for the first second. readable.pipe(writable); setTimeout(() => { console.log('Stop writing to file.txt.'); readable.unpipe(writable); console.log('Manually close the file stream.'); writable.end(); }, 1000);@param destinationOptional specific stream to unpipe
Calling
unref()on a socket will allow the program to exit if this is the only active socket in the event system. If the socket is alreadyunrefed callingunref()again will have no effect.@returnsThe socket itself.
- chunk: any,encoding?: BufferEncoding): void;
Passing
chunkasnullsignals the end of the stream (EOF) and behaves the same asreadable.push(null), after which no more data can be written. The EOF signal is put at the end of the buffer and any buffered data will still be flushed.The
readable.unshift()method pushes a chunk of data back into the internal buffer. This is useful in certain situations where a stream is being consumed by code that needs to "un-consume" some amount of data that it has optimistically pulled out of the source, so that the data can be passed on to some other party.The
stream.unshift(chunk)method cannot be called after the'end'event has been emitted or a runtime error will be thrown.Developers using
stream.unshift()often should consider switching to use of aTransformstream instead. See theAPI for stream implementerssection for more information.// Pull off a header delimited by \n\n. // Use unshift() if we get too much. // Call the callback with (error, header, stream). import { StringDecoder } from 'node:string_decoder'; function parseHeader(stream, callback) { stream.on('error', callback); stream.on('readable', onReadable); const decoder = new StringDecoder('utf8'); let header = ''; function onReadable() { let chunk; while (null !== (chunk = stream.read())) { const str = decoder.write(chunk); if (str.includes('\n\n')) { // Found the header boundary. const split = str.split(/\n\n/); header += split.shift(); const remaining = split.join('\n\n'); const buf = Buffer.from(remaining, 'utf8'); stream.removeListener('error', callback); // Remove the 'readable' listener before unshifting. stream.removeListener('readable', onReadable); if (buf.length) stream.unshift(buf); // Now the body of the message can be read from the stream. callback(null, header, stream); return; } // Still reading the header. header += str; } } }Unlike push,
stream.unshift(chunk)will not end the reading process by resetting the internal reading state of the stream. This can cause unexpected results ifreadable.unshift()is called during a read (i.e. from within a _read implementation on a custom stream). Following the call toreadable.unshift()with an immediate push will reset the reading state appropriately, however it is best to simply avoid callingreadable.unshift()while in the process of performing a read.@param chunkChunk of data to unshift onto the read queue. For streams not operating in object mode,
chunkmust be a {string}, {Buffer}, {TypedArray}, {DataView} ornull. For object mode streams,chunkmay be any JavaScript value.@param encodingEncoding of string chunks. Must be a valid
Bufferencoding, such as'utf8'or'ascii'. - wrap(stream: ReadableStream): this;
Prior to Node.js 0.10, streams did not implement the entire
node:streammodule API as it is currently defined. (SeeCompatibilityfor more information.)When using an older Node.js library that emits
'data'events and has a pause method that is advisory only, thereadable.wrap()method can be used to create aReadablestream that uses the old stream as its data source.It will rarely be necessary to use
readable.wrap()but the method has been provided as a convenience for interacting with older Node.js applications and libraries.import { OldReader } from './old-api-module.js'; import { Readable } from 'node:stream'; const oreader = new OldReader(); const myReader = new Readable().wrap(oreader); myReader.on('readable', () => { myReader.read(); // etc. });@param streamAn "old style" readable stream
- ): boolean;
Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns
trueif the entire data was flushed successfully to the kernel buffer. Returnsfalseif all or part of the data was queued in user memory.'drain'will be emitted when the buffer is again free.The optional
callbackparameter will be executed when the data is finally written out, which may not be immediately.See
Writablestreamwrite()method for more information.encoding?: BufferEncoding,): boolean;Sends data on the socket, with an explicit encoding for string data.
@param encodingOnly used when data is
string. - src: string | Blob | Promise<any> | ReadableStream | WritableStream | Iterable<any, any, any> | AsyncIterable<any, any, any> | (source: AsyncIterable<any>) => AsyncIterable<any> | (source: AsyncIterable<any>) => Promise<void> | ReadableWritablePair<any, any> | ReadableStream<any> | WritableStream<any>
A utility method for creating duplex streams.
Streamconverts writable stream into writableDuplexand readable stream toDuplex.Blobconverts into readableDuplex.stringconverts into readableDuplex.ArrayBufferconverts into readableDuplex.AsyncIterableconverts into a readableDuplex. Cannot yieldnull.AsyncGeneratorFunctionconverts into a readable/writable transformDuplex. Must take a sourceAsyncIterableas first parameter. Cannot yieldnull.AsyncFunctionconverts into a writableDuplex. Must return eithernullorundefinedObject ({ writable, readable })convertsreadableandwritableintoStreamand then combines them intoDuplexwhere theDuplexwill write to thewritableand read from thereadable.Promiseconverts into readableDuplex. Valuenullis ignored.
- options?: Pick<DuplexOptions<Duplex>, 'allowHalfOpen' | 'decodeStrings' | 'encoding' | 'highWaterMark' | 'objectMode' | 'signal'>
A utility method for creating a
Duplexfrom a webReadableStreamandWritableStream. - streamDuplex: ReadWriteStream,
A utility method for creating a web
ReadableStreamandWritableStreamfrom aDuplex.