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Bun’s TCP API is low-level, intended for library authors and advanced use cases.

Start a server (Bun.listen())

Start a TCP server with Bun.listen:
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
Bun.listen({
  hostname: "localhost",
  port: 8080,
  socket: {
    data(socket, data) {}, // message received from client
    open(socket) {}, // socket opened
    close(socket, error) {}, // socket closed
    drain(socket) {}, // socket ready for more data
    error(socket, error) {}, // error handler
  },
});
In Bun, you declare one set of handlers per server instead of assigning callbacks to each socket, as with Node.js EventEmitters or the web-standard WebSocket API.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
Bun.listen({
  hostname: "localhost",
  port: 8080,
  socket: {
    open(socket) {},
    data(socket, data) {},
    drain(socket) {},
    close(socket, error) {},
    error(socket, error) {},
  },
});
For performance-sensitive servers, assigning listeners to each socket can cause significant garbage collector pressure and increase memory usage. By contrast, Bun only allocates one handler function for each event and shares it among all sockets. This is a small optimization, but it adds up.
Attach contextual data to a socket in the open handler.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
type SocketData = { sessionId: string };

Bun.listen<SocketData>({
  hostname: "localhost",
  port: 8080,
  socket: {
    data(socket, data) {
      socket.write(`${socket.data.sessionId}: ack`); 
    },
    open(socket) {
      socket.data = { sessionId: "abcd" }; 
    },
  },
});
To enable TLS, pass a tls object containing key and cert fields.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
Bun.listen({
  hostname: "localhost",
  port: 8080,
  socket: {
    data(socket, data) {},
  },
  tls: {
    // can be string, BunFile, TypedArray, Buffer, or array thereof
    key: Bun.file("./key.pem"), 
    cert: Bun.file("./cert.pem"), 
  },
});
The key and cert fields expect the contents of your TLS key and certificate. This can be a string, BunFile, TypedArray, or Buffer.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
Bun.listen({
  // ...
  tls: {
    key: Bun.file("./key.pem"), // BunFile
    key: fs.readFileSync("./key.pem"), // Buffer
    key: fs.readFileSync("./key.pem", "utf8"), // string
    key: [Bun.file("./key1.pem"), Bun.file("./key2.pem")], // array of above
  },
});
Bun.listen returns a server that conforms to the TCPSocketListener interface.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
const server = Bun.listen({
  /* config*/
});

// stop listening
// parameter determines whether active connections are closed
server.stop(true);

// let Bun process exit even if server is still listening
server.unref();

Create a connection (Bun.connect())

Use Bun.connect to connect to a TCP server. Specify the server with hostname and port. TCP clients can define the same set of handlers as Bun.listen, plus a few client-specific handlers.
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
// The client
const socket = await Bun.connect({
  hostname: "localhost",
  port: 8080,

  socket: {
    data(socket, data) {},
    open(socket) {},
    close(socket, error) {},
    drain(socket) {},
    error(socket, error) {},

    // client-specific handlers
    connectError(socket, error) {}, // connection failed
    end(socket) {}, // connection closed by server
    timeout(socket) {}, // connection timed out
  },
});
To require TLS, specify tls: true.
// The client
const socket = await Bun.connect({
  // ... config
  tls: true, 
});

Hot reloading

Both TCP servers and sockets can be hot reloaded with new handlers.
const server = Bun.listen({
  /* config */
});

// reloads handlers for all active server-side sockets
server.reload({
  socket: {
    data() {
      // new 'data' handler
    },
  },
});

Buffering

TCP sockets in Bun do not buffer data, so performance-sensitive code should buffer writes itself. For example, this:
socket.write("h");
socket.write("e");
socket.write("l");
socket.write("l");
socket.write("o");
…performs significantly worse than this:
socket.write("hello");
To buffer writes, use Bun’s ArrayBufferSink with the {stream: true} option:
https://mintcdn.com/bun-1dd33a4e/JUhaF6Mf68z_zHyy/icons/typescript.svg?fit=max&auto=format&n=JUhaF6Mf68z_zHyy&q=85&s=7ac549adaea8d5487d8fbd58cc3ea35bserver.ts
import { ArrayBufferSink } from "bun";

const sink = new ArrayBufferSink();
sink.start({
  stream: true, 
  highWaterMark: 1024,
});

sink.write("h");
sink.write("e");
sink.write("l");
sink.write("l");
sink.write("o");

queueMicrotask(() => {
  const data = sink.flush();
  const wrote = socket.write(data);
  if (wrote < data.byteLength) {
    // put it back in the sink if the socket is full
    sink.write(data.subarray(wrote));
  }
});
CorkingSupport for corking is planned, but in the meantime backpressure must be managed manually with the drain handler.